- build connected pipe-to-ground pair (east-west)
- place pipe-to-ground ghost in between but with non compatible direction (north)
- point onto pipe-to-ground ghost
Code: Select all
/c game.player.selected.direction=defines.direction.east
- heavy mode fails
[0.17.68] Pipe-to-ground ghost lua set direction into desync
[0.17.68] Pipe-to-ground ghost lua set direction into desync
Ref: 75594 (same general idea, however here it is for fluids pipes)