[kovarex] [0.17.23] Should ctrl+x remove trees?

This subforum contains all the issues which we already resolved.
Post Reply
pichutarius
Inserter
Inserter
Posts: 45
Joined: Mon Feb 27, 2017 12:47 am
Contact:

[kovarex] [0.17.23] Should ctrl+x remove trees?

Post by pichutarius » Sat Mar 30, 2019 12:47 pm

One minor issues:

When ctrl+x, preview (mouse hold) shows trees are untouched, but upon releasing mouse, trees are marked for remove (only when at least one structure is included).

either:
1. ctrl+x shouldnt remove tree or
2. preview should mark tree to be remove.

It should be consistence.

Personally i prefer 1.
Last edited by pichutarius on Wed Apr 03, 2019 8:40 am, edited 1 time in total.

Jelmergu
Long Handed Inserter
Long Handed Inserter
Posts: 70
Joined: Mon Apr 04, 2016 8:49 am
Contact:

Re: [0.17.23]Should ctrl+x remove trees?

Post by Jelmergu » Tue Apr 02, 2019 2:46 pm

I'd say it should be that trees don't get removed by the cut command, the trees aren't included in the blueprint that follows, and aren't player placeable

User avatar
darkfrei
Smart Inserter
Smart Inserter
Posts: 2026
Joined: Thu Nov 20, 2014 11:11 pm
Contact:

Re: [0.17.23]Should ctrl+x remove trees?

Post by darkfrei » Tue Apr 02, 2019 3:09 pm

But trees cutting must be possible with the "cut" shortcut.

User avatar
MasterBuilder
Filter Inserter
Filter Inserter
Posts: 293
Joined: Sun Nov 23, 2014 1:22 am
Contact:

Re: [0.17.23]Should ctrl+x remove trees?

Post by MasterBuilder » Tue Apr 02, 2019 3:34 pm

This is one of those things that I find annoying, but I never thought of it as a bug. I'd love to see it changed.
Give a man fire and he'll be warm for a day. Set a man on fire and he'll be warm for the rest of his life.

kovarex
Factorio Staff
Factorio Staff
Posts: 7371
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: [kovarex] [0.17.23] Should ctrl+x remove trees?

Post by kovarex » Fri Apr 12, 2019 12:30 pm

Thanks for the report, fixed for 0.17.30

Post Reply

Return to “Resolved Problems and Bugs”

Who is online

Users browsing this forum: No registered users