Problem:
Grenades are not damaging entity-with-health that have no flags set.To recreate:
Create an entity-with-health with no flags, or remove the flags of an existing entity, like so:Code: Select all
data.raw["simple-entity"]["rock-big"].flags = {}
data.raw["simple-entity"]["rock-big"].flags = nil
--Either one works.
This seems to be a problem with ANY flags, as even setting flags to { "not-on-map" } makes it vulnerable to grenade damage.