Hitting escape after changing the alert setting text field of a programmable speaker closes the window and saves the changes. I would expect it to only close the window like it does when changing train stop or blueprint names or descriptions.
Reference to two older posts about same/similar issues: 66433 (ideas and suggestions) and 70891 (resolved problems and bugs)
[1.1.30] Escape saves changes to speaker alert
- ickputzdirwech
- Filter Inserter
- Posts: 797
- Joined: Sun May 07, 2017 10:16 am
- Contact:
[1.1.30] Escape saves changes to speaker alert
Mods: Shortcuts for 1.1, ick's Sea Block, ick's vanilla tweaks
Tools: Atom language pack
Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write
Tools: Atom language pack
Text quickly seems cold and unfriendly. Be careful how you write and interpret what others have written.
- A reminder for me and all who read what I write
Re: [1.1.30] Escape saves changes to speaker alert
I'm gonna call this not a bug,
With the speaker text, it is applied instantly, there is no confirming or cancelling the alert text changing.
With the speaker text, it is applied instantly, there is no confirming or cancelling the alert text changing.