So I'm running a Factorio server on 1.1.21 and I got a log with some time travel?
I am running a scenario, but that has been working since 1.0.0 without any issues and since nothing changed in the modding interface that the scenario happens to use, I believe that it is a fault of the base game - the scenario would also probably cause a different crash.
[1.1.21] Crash while saving (LogisticMember::getLogisticMemberIndex)
[1.1.21] Crash while saving (LogisticMember::getLogisticMemberIndex)
- Attachments
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- factorio-current.log
- (322.89 KiB) Downloaded 107 times
Re: [1.1.21] Crash while saving (LogisticMember::getLogisticMemberIndex)
Can you reproduce the crash?
If yes, post a save and steps that make it crash please.
If yes, post a save and steps that make it crash please.
Re: [1.1.21] Crash while saving (LogisticMember::getLogisticMemberIndex)
I'm sorry, but I'm not at all sure what caused the crash, as I wasn't online. I however have the latest save, so I attached it. It is 15 minutes from before the crash, but I am not sure what happened after that, except the log that I attached previously.
The players themselves didn't say anything, I am sorry that I can't provide further information.
The players themselves didn't say anything, I am sorry that I can't provide further information.
- Attachments
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- _autosave40.zip
- (24.41 MiB) Downloaded 94 times
Re: [1.1.21] Crash while saving (LogisticMember::getLogisticMemberIndex)
Hello, this seems weird, as it is related to code that haven't been changed in a long time and the crash itself is just one pointer being null when it shouldn't, and since I don't see a way to reproduce it, there is not much I can do. I'm moving it to pending until there is a way to reproduce the crash.