[1.1.x] Crash when trying to open train station GUI or renaming station

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CountAlex
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[1.1.x] Crash when trying to open train station GUI or renaming station

Post by CountAlex »

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   0.003 2021-01-14 01:50:24; Factorio 1.1.8 (build 57537, win64, steam)
   0.003 Operating system: Windows 7 Service Pack 1
   0.004 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.004 Read data path: D:/Steam/steamapps/common/Factorio/data
   0.004 Write data path: C:/Users/Алекс/AppData/Roaming/Factorio [5978/113891MB]
   0.004 Binaries path: D:/Steam/steamapps/common/Factorio/bin
   0.020 System info: [CPU:         Intel(R) Core(TM) i5-3470 CPU @ 3.20GHz, 4 cores, RAM: 5324/12232 MB, page: 7336/24463 MB, virtual: 187/8388607 MB, extended virtual: 0 MB]
   0.021 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: ru]
   0.028 Available displays: 1
   0.029  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.068 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
   0.151 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 6GB; id: 10de-1c03; driver: nvd3dumx.dll 26.21.14.4575
   0.151   D3D Feature Level: 11.0, DXGI 1.2+, SwapChain: 1,discard,-,-,-,none
   0.151   BGR 565 Supported: No
   0.151   MaximumFrameLatency: 3, GPUThreadPriority: 0
   0.151 Graphics settings preset: very-high
   0.151   Dedicated video memory size 6036 MB
   0.202 Desktop composition is active.
   0.202 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
   0.202                   [Max threads (load/render): 32/4] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
   0.223 DSound: Starting _dsound_update thread
   0.223 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
   0.223 DSound: Enter _dsound_update; tid=7084
   0.364 Loading mod settings miniloader 1.13.1 (settings.lua)
   0.366 Loading mod core 0.0.0 (data.lua)
   0.465 Loading mod base 1.1.8 (data.lua)
   0.797 Loading mod miniloader 1.13.1 (data.lua)
   0.935 Loading mod WaterWell 1.1.2 (data.lua)
   1.059 Loading mod base 1.1.8 (data-updates.lua)
   1.179 Loading mod miniloader 1.13.1 (data-updates.lua)
   1.308 Checksum for core: 2245420583
   1.308 Checksum of base: 1287547015
   1.308 Checksum of miniloader: 4161913259
   1.308 Checksum of WaterWell: 2798693475
   1.512 Prototype list checksum: 1795197825
   1.550 Loading sounds...
   1.647 Info PlayerData.cpp:72: Local player-data.json unavailable
   1.647 Info PlayerData.cpp:75: Cloud player-data.json available, timestamp 1610578156
   1.828 Initial atlas bitmap size is 16384
   1.883 Created atlas bitmap 16384x16384 [none]
   1.891 Created atlas bitmap 16384x13132 [none]
   1.892 Created atlas bitmap 8192x4208 [decal]
   1.895 Created atlas bitmap 16384x5568 [low-object, linear-minification]
   1.897 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.899 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
   1.899 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
   1.900 Created atlas bitmap 4096x1840 [smoke, mipmap, linear-minification, linear-magnification]
   1.900 Created atlas bitmap 4096x3104 [mipmap]
   1.902 Created atlas bitmap 8192x2240 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
   1.902 Created atlas bitmap 8192x1496 [alpha-mask]
   1.908 Created atlas bitmap 16384x14828 [shadow, linear-magnification, alpha-mask]
   1.908 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
   1.909 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
   1.914 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
   2.643 Parallel Sprite Loader initialized (threads: 3)
  15.740 Sprites loaded
  15.802 Generated mipmaps (4) for atlas [3] of size 16384x5568   
  15.823 Generated mipmaps (3) for atlas [4] of size 8192x4432   
  15.889 Generated mipmaps (3) for atlas [5] of size 16384x6064   
  15.900 Generated mipmaps (3) for atlas [6] of size 4096x3216   
  15.910 Generated mipmaps (3) for atlas [7] of size 4096x1840   
  15.983 Generated mipmaps (3) for atlas [8] of size 4096x3104   
  15.994 Generated mipmaps (5) for atlas [9] of size 8192x2240   
  16.010 Generated mipmaps (3) for atlas [12] of size 8192x2352   
  16.044 Custom mipmaps uploaded.
  16.355 Factorio initialised
  16.426 Steam Storage Quota: 1073/4768
  17.560 Loading map C:\Users\Алекс\AppData\Roaming\Factorio\saves\_autosave2.zip: 25945853 bytes.
  17.616 Loading level.dat: 73516565 bytes.
  17.622 Info Scenario.cpp:196: Map version 1.1.8-0
  19.217 Loading script.dat: 561 bytes.
  19.224 Checksum for script C:/Users/Алекс/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2929504738
  19.229 Checksum for script __miniloader__/control.lua: 2263722597
  19.230 Checksum for script __WaterWell__/control.lua: 107213243
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-mjybqu\src\rail\train.cpp (526): Train::getStateDescription
c:\cygwin64\tmp\factorio-build-mjybqu\src\gui\trainwithminimap.cpp (112): TrainWithMinimap::updateStatusButton
c:\cygwin64\tmp\factorio-build-mjybqu\src\gui\trainwithminimap.cpp (30): TrainWithMinimap::TrainWithMinimap
c:\cygwin64\tmp\factorio-build-mjybqu\src\gui\trainswidget.cpp (84): TrainsWidget::updateTrainList
c:\cygwin64\tmp\factorio-build-mjybqu\src\gui\trainswidget.cpp (45): TrainsWidget::TrainsWidget
c:\cygwin64\tmp\factorio-build-mjybqu\src\gui\trainstopgui.cpp (33): TrainStopGui::TrainStopGui
c:\cygwin64\tmp\factorio-build-mjybqu\src\input\commonmapinteraction.cpp (616): CommonMapInteraction::openEntityGui
c:\cygwin64\tmp\factorio-build-mjybqu\src\input\commonmapinteraction.cpp (344): CommonMapInteraction::openGuiInternal
c:\cygwin64\tmp\factorio-build-mjybqu\src\gameview.cpp (581): GameView::loadGuiForController
c:\cygwin64\tmp\factorio-build-mjybqu\src\gameview.cpp (407): GameView::executeAction
c:\cygwin64\tmp\factorio-build-mjybqu\src\gameview.cpp (348): GameView::executeActions
c:\cygwin64\tmp\factorio-build-mjybqu\src\game.cpp (306): Game::postAllegroActionProcessed
c:\cygwin64\tmp\factorio-build-mjybqu\src\game.cpp (281): Game::postUpdate
c:\cygwin64\tmp\factorio-build-mjybqu\src\mainloop.cpp (1014): MainLoop::prepare
c:\cygwin64\tmp\factorio-build-mjybqu\src\mainloop.cpp (687): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-mjybqu\src\mainloop.cpp (392): MainLoop::run
c:\cygwin64\tmp\factorio-build-mjybqu\src\main.cpp (1141): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000772A556D)
00000000772A556D (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007750372D)
000000007750372D (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
  62.536 Error Train.cpp:526: train has some unhandled state
Logger::writeStacktrace skipped.
  62.536 Error CrashHandler.cpp:189: Map tick at moment of crash: 23096299
  62.536 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  66.878 Uploading log file
  66.885 Error CrashHandler.cpp:258: Heap validation: success.
  66.886 Creating crash dump.
  67.049 CrashDump success
Attachments
factorio-dump-current.dmp
(702.02 KiB) Downloaded 52 times
factorio-current.log
(7.71 KiB) Downloaded 47 times
Last edited by CountAlex on Wed Jan 13, 2021 10:58 pm, edited 1 time in total.

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boskid
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Joined: Thu Dec 14, 2017 6:56 pm
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Re: [1.1.x] Crash when trying to open train station GUI

Post by boskid »

Duplicate 94035

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