Internal Mod Creator
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- Burner Inserter
- Posts: 10
- Joined: Tue Dec 31, 2019 6:02 pm
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Internal Mod Creator
I'd like to try to create an internal mod creator as a mod. However, to do this, I'd need to be able to load a prototype inside control.lua script. I also would need to create a GUI with a simulation (an idea for a preview feature). Is this possible? I know the game's engine has a lot of useful features, but am I able to use them all?
Re: Internal Mod Creator
As neat as it would be, it's not possible. All prototypes are fully processed and validated at launch.