
For groups with > 5 people working on different things, voice chat can quickly become chaotic imho and for even larger groups (10+), even more so. I was wondering, would it be feasible in some way to have something like "local voice chat" based on your characters position in the game (googling tells me "proximity voice chat" maybe more common?). I don't necessarily mean that the voice chat should be through the game (obviously that is not a built in feature

I was thinking that a "squad like" structure (like in the game Squad), with local voice chat, global "squad-based" voice chat (and possibly a "squad leader" voice chat channel too), you could reshape the way the game can be played with > 10 people (and it might even help/be a fun addition to large multiplayer speed runs?)
What do you think? A) Would this be any fun at all, and B) would it be feasible at all?
