[0.11.18] Blueprint does not ignore player

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DaveMcW
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[0.11.18] Blueprint does not ignore player

Post by DaveMcW »

Blueprints ignore items marked for deconstruction, but not players. You can force-place a blueprint around a player, but it leaves a gap.

Blueprints should ignore players too.
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SHiRKiT
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Re: [0.11.18] Blueprint does not ignore player

Post by SHiRKiT »

I strongly support this. Some blueprints are really big, and it's hard to move out of them just to be able to place them.
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bobingabout
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Re: [0.11.18] Blueprint does not ignore player

Post by bobingabout »

Agreed, Ghost placement of any kind should ignore the player, blueprint or otherwise.
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kovarex
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Re: [0.11.18] Blueprint does not ignore player

Post by kovarex »

I have to admit, it annoyed me as well.

The ghost (blueprint) building now (for 0.11.19) ignores player vehicles and units (biters).
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