@the awesome Factorio makers:
render_layer =, or final_render_layer = needs to be readable under type car.
Actually, why is it not read/applied by all entity types?
please expose/make it work for all entity types. A default (so it need not be independently specified for everything and break current mods) per type is fine, but if an entity has it as an override, it should read/apply it.
It is the last hurdle to non-silly looking custom flying objects.
render_layer is currently ignored
Re: render_layer is currently ignored
The problem with this is, that some of the entities (many of them), have quite complicated draw method and they contain several different layers (roboport for example).