[0.11.16] sprite ... couldn't be loaded

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kuzyara
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[0.11.16] sprite ... couldn't be loaded

Post by kuzyara »

Thanks for a good game, guys. I have the same problem in a pirated version of the game.

Code: Select all

4273.872121  Info Logger.cpp:152: 2015-03-01 17:32:43; Factorio 0.11.16 (Build 13544, win64)
4273.872235  Info Logger.cpp:156: Operating system: Windows 8 
4273.872270  Info Paths.cpp:202: Read data path: D:/Games/Factorio/data
4273.872297  Info Paths.cpp:203: Write data path: C:/Users/кузнецов/AppData/Roaming/Factorio
4273.872323  Info Paths.cpp:204: Binaries path: D:/Games/Factorio/bin
4274.092751  Info ModManager.cpp:205: Loading mod core 0.0.0 (data.lua)
4274.116886  Info ModManager.cpp:205: Loading mod base 0.11.16 (data.lua)
4274.605631  Info ModManager.cpp:205: Loading mod base 0.11.16 (data-updates.lua)
4275.723526  Info AtlasSystem.cpp:157: Initial atlas bitmap size is 8192
4275.737185  Info AtlasSystem.cpp:91: Created atlas bitmap 8192x8187
4275.738975  Info AtlasSystem.cpp:91: Created atlas bitmap 8192x4935
4328.929768  Info PrototypeMigrationList.cpp:82: Activating migration base/2014-10-22_Factorio_0.11.0.json
4328.998334  Notice MigrationList.cpp:65: Applying migration: Base Mod: 2014-09-28_Factorio_0.11.0.lua
4328.999313  Notice MigrationList.cpp:65: Applying migration: Base Mod: 2014-11-14_Factorio_0.11.2.lua
4329.000050  Notice MigrationList.cpp:65: Applying migration: Base Mod: 2014-11-14_Factorio_0.11.6.lua
4329.123588  Notice Scenario.cpp:125: Loading map 
4329.123933  Info Scenario.cpp:158: Map version 0.11.16-6
4628.474454  Info PrototypeMigrationList.cpp:82: Activating migration base/2014-03-17_Factorio_0.9.4.json
4628.474494  Info PrototypeMigrationList.cpp:82: Activating migration base/2014-10-22_Factorio_0.11.0.json
4628.672104  Notice MigrationList.cpp:65: Applying migration: Base Mod: 2014-02-26_Factorio_0.9.2.lua
4628.675017  Notice MigrationList.cpp:65: Applying migration: Base Mod: 2014-03-08_Factorio_0.9.3.lua
4628.676430  Notice MigrationList.cpp:65: Applying migration: Base Mod: 2014-03-16_Factorio_0.9.4.lua
4628.679540  Notice MigrationList.cpp:65: Applying migration: Base Mod: 2014-03-17_Factorio_0.9.4.lua
4628.685258  Notice MigrationList.cpp:65: Applying migration: Base Mod: 2014-03-20_Factorio_0.9.5.lua
4628.689965  Notice MigrationList.cpp:65: Applying migration: Base Mod: 2014-09-28_Factorio_0.11.0.lua
4628.690735  Notice MigrationList.cpp:65: Applying migration: Base Mod: 2014-11-14_Factorio_0.11.2.lua
4628.691467  Notice MigrationList.cpp:65: Applying migration: Base Mod: 2014-11-14_Factorio_0.11.6.lua
4628.848688  Notice Scenario.cpp:125: Loading map 
4628.849048  Info Scenario.cpp:158: Map version 0.11.16-6
4663.305430  Error Util.cpp:43: Sprite "C:/Users\кузнецов\AppData\Roaming\Factorio\temp\currently-playing\inserter-explanation.png" couldn't be loaded
How to fix this problem?
I want to play the exe, not zip, repair the installer!

ps: 20euro in Irkutsk ~ case of beer (20bottless, 10 liters) ~ 40 condoms ~ 700 matchboxes ~ hooker for half an hour ;)
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factorio_error.png
factorio_error.png (1.23 MiB) Viewed 7116 times

kovarex
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Re: [0.11.16] sprite ... couldn't be loaded

Post by kovarex »

kuzyara wrote:Thanks for a good game, guys. I have the same problem in a pirated version of the game.

ps: 20euro in Irkutsk ~ case of beer (20bottless, 10 liters) ~ 40 condoms ~ 700 matchboxes ~ hooker for half an hour ;)
Or more than one Factorio the choise is yours.

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GewaltSam
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Re: [0.11.16] sprite ... couldn't be loaded

Post by GewaltSam »

Umm, I got the same problem, with an original version though (but a few different versions and mods installed). It occurs when you start the second campaign level and simply follow the tutorial. Should happen when it tells you to open the burner inserter, or after you put coal in it and it starts working. Happens every time as far as I can tell.

My room mate just installed and seems to be playing the second mission without problems (with the same mods I got).

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