Agones Support to the headless version (Google gaming servers)

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wesleycoder
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Agones Support to the headless version (Google gaming servers)

Post by wesleycoder »

TL;DR
Support for the Agones SDK into the Headless distribution of Factorio

What ?
I want to suggest support to the Agone SDK (https://agones.dev/site/docs/guides/client-sdks/) into the headless distribution so we can spin up scalable gaming servers with less work through the Google Gaming Servers infrastructure (https://cloud.google.com/game-servers)
Why ?
The SDK looks to be simple enough to implement without hassle since its API is very small and with few methods to be called.
I think it could be a great addition if the devs find it viable to implement and maintain.
I also think it should not bring to much overhead since it can be isolated only on the headless distribution.
Open to feedback
What do you all think of this?
Is there any alternatives to an auto easy scaling gaming server infrastructure, that I failed to notice?
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