Rseding briefly commented on this on the discord:
And while that makes sense for "loose" /c commands, it does not for ones added by - and therefore completely owned by - a mod.Console commands run in the scenario lua context.
Why would they be associated with some other mod?
This has a really nasty gotcha in it, too: It means that any command designed to "refresh" these objects will work perfectly...once. Upon which time it is never going to work again, as the new ones created are not owned by the mod. I nearly fell for that trap creating exactly that sort of command in my Bioluminescence mod.