Code: Select all
local technologies_that_unlock_recipe = game.get_filtered_technology_prototypes{
{
filter = "effects"
elem_filters = {
{ type = "unlock-recipe" recipe = "bake-me-a-cake" },
}
}
}
Code: Select all
local technologies_that_unlock_recipe = game.get_filtered_technology_prototypes{
{
filter = "effects"
elem_filters = {
{ type = "unlock-recipe" recipe = "bake-me-a-cake" },
}
}
}