more detail shadow

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bored_human
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more detail shadow

Post by bored_human »

I am a Korean user and I used a translator. So if you don't understand while reading this, you can refer to the original Korean version below.(but you can probably tell just by looking at the picture!)

I want you to make the shadow more detailed. Of course, I know this game doesn't require much detail, but the more detail it gets, the more immersion it gets!

Below are the situations that are related to the shadows I think.

1. sun-induced shadows
20200512_210223.png
20200512_210223.png (119.15 KiB) Viewed 492 times
Shadow of current factorio

I want the factorio to change its shadow over time. Like this!
20200512_213237.png
20200512_213237.png (717.53 KiB) Viewed 492 times
20200512_212808.png
20200512_212808.png (821.41 KiB) Viewed 492 times
20200512_212928.png
20200512_212928.png (769.87 KiB) Viewed 492 times
Time in the upper left corner.
I modified it because of my poor Photoshop skills. So the quality may not be good.

2. Shadows due to artificial buildings (ramps, ignited furnaces, etc.)
20200512_221617.png
20200512_221617.png (627.78 KiB) Viewed 492 times
Shadow of current factorio


I want the shadow to change like this depending on the location Like this
20200512_221617.png
20200512_221617.png (729.7 KiB) Viewed 492 times
Also, I hope there will be various shadows, such as when the light is shown diagonally, even though it is not shown in the pictures (To be exact, I can't express it with my skills anymore), and when the shadow comes diagonally

Thank you for reading this and have a good day!

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original Korean version(writing only):
๊ทธ๋ฆผ์ž๋ฅผ ๋” ๋””ํ…Œ์ผ ํ•˜๊ฒŒ ๋งŒ๋“ค์–ด ์ฃผ์…จ์œผ๋ฉด ์ข‹๊ฒ ์Šต๋‹ˆ๋‹ค ๋ฌผ๋ก  ์ด ๊ฒŒ์ž„์ด ๊ทธ๋‹ค์ง€ ์„ธ์„ธํ•œ ๋””ํ…Œ์ผ์„ ์š”๊ตฌํ•˜์ง€ ์•Š๋Š”๋‹ค๋Š”๊ฑด ์•Œ๊ณ  ์žˆ์ง€๋งŒ ๊ฒŒ์ž„์€ ๋””ํ…Œ์ผ ํ• ์ˆ˜๋ก ๋” ๋ชฐ์ž…ํ•˜๊ธฐ์ข‹๊ธฐ ๋งˆ๋ จ์ด์ฃ !

์•„๋ž˜๋Š” ์ œ๊ฐ€ ์ƒ๊ฐํ•˜๋Š” ์—ฌ๋Ÿฌ ์ƒํ™ฉ๋“ค์ž…๋‹ˆ๋‹ค

1. ํ–‡๋น›์— ์˜ํ•œ ๊ทธ๋ฆผ์ž ๋ณ€ํ™”

ํ˜„ ํŒฉํ† ๋ฆฌ์˜ค์˜ ๊ทธ๋ฆผ์ž

์ €๋Š” ๊ทธ๋ฆผ์ž๊ฐ€ ์‹œ๊ฐ„์— ๋”ฐ๋ผ ๋ฐ”๋€Œ์—ˆ์œผ๋ฉด ์ข‹๊ฒ ์Šต๋‹ˆ๋‹ค ์•„๋ž˜ ์‚ฌ์ง„์ฒ˜๋Ÿผ ๋ง์ด์ฃ !

์‹œ๊ฐ„์€ ์™ผ์ชฝ ์œ„์— ์žˆ์Šต๋‹ˆ๋‹ค
์ œ ๋ถ€์กฑํ•œ ํฌํ† ์ƒต ์‹ค๋ ฅ์œผ๋กœ ์ˆ˜์ • ํ•œ๊ฑฐ๋ผ ํ€„๋ฆฌํ‹ฐ๋Š” ๋ณด์žฅ ๋ชปํ•ฉ๋‹ˆ๋‹ค


2. ๊ฑด์ถ•๋ฌผ(์กฐ๋ช…, ํ™”๋กœ์˜ ๋น›๋“ฑ)์˜ ์˜ํ•œ ๊ทธ๋ฆผ์ž ๋ณ€ํ™”

ํ˜„ ํŒฉํ† ๋ฆฌ์˜ค์˜ ๊ทธ๋ฆผ์ž

์ „ ๊ทธ๋ฆผ์ž๊ฐ€ ์œ„์น˜์— ๋”ฐ๋ผ ๋ณ€ํ–ˆ์œผ๋ฉด ์ข‹๊ฒ ์Šต๋‹ˆ๋‹ค ์•„๋ž˜์ฒ˜๋Ÿผ ๋ง์ด์ฃ 

๋˜ํ•œ ์ด ์‚ฌ์ง„๋“ค์—์„œ๋Š” ๋‚˜์˜ค์ง„ ์•Š์•˜์ง€๋งŒ(์ •ํ™•ํžˆ๋Š” ์ œ ์‹ค๋ ฅ์œผ๋ก  ๋”์ด์ƒ ํ‘œํ˜„ํ•  ์ˆ˜ ์—†์–ด์„œ) ๋น›์ด ๋Œ€๊ฐ์„ ์œผ๋กœ ๋น„์ถฐ์งˆ๋•Œ ๊ทธ๋ฆผ์ž๋„ ๋Œ€๊ฐ์„ ์œผ๋กœ ์ƒ๊ธฐ๋Š” ๋“ฑ ๋‹ค์–‘ํ•œ ๊ทธ๋ฆผ์ž๊ฐ€ ์ƒ๊ฒผ์œผ๋ฉด ์ข‹๊ฒ ์Šต๋‹ˆ๋‹ค

์ด๊ธ€์„ ์ฝ์–ด์ฃผ์…”์„œ ๊ฐ์‚ฌํ•˜๊ณ  ์ข‹์€ ๋‚  ๋ณด๋‚ด์„ธ์š”!
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ssilk
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Re: more detail shadow

Post by ssilk »

Shadows are currently an extra precalculated (and rendered from the 3D-Modell) bitmap, printed on ground. Which means, f or a simple chest you can do such transitions, but not more. :)
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