I tried to create a small mod to help my current RSO-mod playthrough.
It's hard to find new oil wells because I always have to fight myself through alot of large biter bases and then setup a couple of radars to unveil the surrounding. To help with that I want to create a mod that adds a second, stronger radar with a much higher radius.
I followed this Tutorial (https://forums.factorio.com/wiki/inde ... g_Tutorial)
but it seems outdated and I can't get the mod created there running.
So I basically looked for the entry of the radar in the game files, copied them into a new entity.lua and changed the name and increased it's range and energy consumption and added a recipe.lua.
When I try to run the game with this mod I get an error:
"Error in assignID, "longradar" was not recognized id of entity"
It would be nice if somebody could look over the code and point the error out to me because I have no idea where to even start with this message
