To reproduce:
- Save the game less than 5 seconds before a scheduled autosave (e.g. at 4m59s, if autosaves are set to every 5 minutes).
- Load the save and let the autosave take place.
- Quit within less than 5 seconds (i.e. within the "you didn't do anything worth saving" grace period).
Suggestion: Autosaves in single-player games should be based on the time played since the last save, not the absolute time played. This would incidentally fix this edge case, and would reduce unnecessary interruptions from quicksaves in general.