[0.11.13] Water spawns outside starting area on ribbon maps

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kosievdmerwe
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[0.11.13] Water spawns outside starting area on ribbon maps

Post by kosievdmerwe »

When setting water to spawn only inside the starting area on a map with infinite width and a height of 20, I still have pools of water spawning outside the starting area.

This is particularly problematic on these height/width restricted maps as the pools of water can cut you off, as they did in my map.

I've run the following in the console an when I fly very far west I still find the occasional pool of water:

Code: Select all

/c game.player.setcontroller({type=defines.controllers.god})
Map exchange string:

Code: Select all

>>>AAALAA0AAAADAAYAAAAEAAAAY29hbAUFBAoAAABjb3BwZXItb3Jl
BQUECQAAAGNydWRlLW9pbAUFBAoAAABlbmVteS1iYXNlBQUECAAAAGl
yb24tb3JlBQUEBQAAAHN0b25lBQUE/tT6Tk6zAADxPAAAAAAAABQAAA
ADAC7beX0=<<<
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Screenshot of the map
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cube
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Re: [0.11.13] Water spawns outside starting area on ribbon m

Post by cube »

Thanks for the report, the problem was caused by wrong lower limit in the tile autoplacement algorithm. Fixed for 0.11.14.
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