[0.18.1] Item count in logistic network updated before items removed

Bugs that are actually features.
Dwimmerliak
Manual Inserter
Manual Inserter
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Joined: Sun Jan 26, 2020 10:24 pm
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[0.18.1] Item count in logistic network updated before items removed

Post by Dwimmerliak »

1. What did you do?
Designated a large area for landfill to be placed by bots

2. What happened?
Item count for landfill in my logistic system storage panel did not reflect the actual amount of landfill in my logistic network, and fluctuated rapidly. The count would jump up and down by over 10-20 items many times per second, with the total slowly climbing, before dropping by several hundred and starting the climb again. Closing and reopening the game cause the amount to completely drop below what I could see in my logistic system storage panel.

3. What did you expect to happen instead?
A count that would decrease as items were withdrawn from the passive providers.
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Factorio 0.18.1.jpg
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Rseding91
Factorio Staff
Factorio Staff
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Joined: Wed Jun 11, 2014 5:23 am
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Re: [0.18.1] Item count in logistic network updated before items removed

Post by Rseding91 »

Thanks for the report however that's working correctly. The count is adjusted when a robot is sent to grab the item(s) from a chest. That way, the item(s) are still available when the robot gets there and the game doesn't send 500 robots to remove 1 item from a chest when only 1 could ever take it.
If you want to get ahold of me I'm almost always on Discord.
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