TL;DR
Make Deconstruction planner blacklist or whitelist filter work on placed ghost entities/tiles filtered in the planner settings form.What ?
btw. this gui form really need some love, but let's not get sidetracked. In the following picture you can see my example. I am trying to deconstruct some clifs while my construction bots are placing refined concrete under it. But I only want it to delete the cliffs.I have set refined concrete in blacklist as you can see in the picture above. The problem is that my deconstruction planner will delete all the ghost refined concrete tiles. I know this looks like border-line feature-creep but it would be nice to have this QOL. feature
Easy win - would be if you could add cliffs to the trees/rocks filter checkbox, which only works for trees and rocks for now. However making it the only option could anger all players who like to use the cliffs for defense againts enemies