Luarendering sometimes messing up brightness

Bugs that are actually features.
User avatar
ownlyme
Filter Inserter
Filter Inserter
Posts: 445
Joined: Thu Dec 21, 2017 8:02 am
Contact:

Luarendering sometimes messing up brightness

Post by ownlyme »

Before i switched to luarendering for my https://mods.factorio.com/mod/windturbines the base and the top always blended seemlessly, but now i'm randomly getting this glitch:
glitch.jpg
glitch.jpg (90.88 KiB) Viewed 904 times
i only used
draw_animation,
set_animation,
set_animation_speed,
and set_animation_offset
creator of 55 mods
My api requests/suggestions: ui relative for overlay||Grenade arc||Player Modifiers||textbox::selection||Singleplayer RCON||disable car's ground sounds
User avatar
ownlyme
Filter Inserter
Filter Inserter
Posts: 445
Joined: Thu Dec 21, 2017 8:02 am
Contact:

Re: Luarendering sometimes messing up brightness

Post by ownlyme »

setting the render layer to "wires-above" fixed it
creator of 55 mods
My api requests/suggestions: ui relative for overlay||Grenade arc||Player Modifiers||textbox::selection||Singleplayer RCON||disable car's ground sounds
posila
Former Staff
Former Staff
Posts: 5448
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: Luarendering sometimes messing up brightness

Post by posila »

"wires-above" is last layer below clouds shadows, so it's not a bug.

As for why cloud shadows are not in higher layer - I don't know. Person who was integrating the clouds doesn't work with us anymore and there is no explanation in comments nor commit messages why the cloud layer was added to that particular. Next two layers are ENTITY_INFO_ICON and ELECTRICITY_ICON, so I assume it was intentionally placed just under the alt-mode overlay.
User avatar
ownlyme
Filter Inserter
Filter Inserter
Posts: 445
Joined: Thu Dec 21, 2017 8:02 am
Contact:

Re: Luarendering sometimes messing up brightness

Post by ownlyme »

thanks for the insight :)
creator of 55 mods
My api requests/suggestions: ui relative for overlay||Grenade arc||Player Modifiers||textbox::selection||Singleplayer RCON||disable car's ground sounds
Post Reply

Return to “Not a bug”