If you haven't heard of Mindustry, it's basically a very streamlined Factorio where instead of playing in a single world for several days, you survive as many waves of increasingly powerful foes for as long as possible.
The ultimate transportation tool in Mindustry is the Mass Driver; a huge cannon that launches stacks of items to other Mass Drivers, long distances away, though its quite expensive and power hungry.
Each Mass Driver would have an input inventory and an output inventory. It would also have an internal power supply of several megawatts. If it has at least X items in its input inventory, a fully charged internal power supply, and a mass driver that's ready to receive the payload, it will launch. I don't think a Mass Driver should consume power for receiving payloads. (Perhaps there could even be a separate structure that just acts a destination for the mass driver shots)
The Mass Driver would have a HUGE power draw, probably only taking 5 seconds to fully recharge. But if it spends only 5% of the time charging, and the remaining time waiting for enough items to launch, it would still average a sizable power draw overall.
Certainly if you want high throughput and low energy requirements, you would do better with trains, or maybe even conveyors. But the Mass Driver would give the shortest travel time per item, and would not require any sort of road.
Request: Mindustry's "Mass Driver" -- Ultimate transportation tool
- Deadlock989
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- Joined: Fri Nov 06, 2015 7:41 pm