Nitrogen recipe is pointless
Moderator: pyanodon
Nitrogen recipe is pointless
Nitrogen from cold air seems like a great recipe (8000 nitrogen from 800 cold air? not bad).
However, when I expand it out.... it doesn't make sense anymore.
I adjusted values for what my base currently uses (12 mk2 destruction columns), which is ~18000 nitrogen/minute.
To get that much we need 933 of cold purified air, which takes 1245 cold air, which takes 1245 liquid nitrogen (12500 nitrogen), and 200 black things (which requires 2000 more nitrogen, 83 zinc chloride AND 830 COAL!!!)
So the actual values are you get ~3000 nitrogen out by using 1300 gasoline + 830 charcoal + 83 zinc chloride + some biofilm... Doesn't seem like it's worth it to me
However, when I expand it out.... it doesn't make sense anymore.
I adjusted values for what my base currently uses (12 mk2 destruction columns), which is ~18000 nitrogen/minute.
To get that much we need 933 of cold purified air, which takes 1245 cold air, which takes 1245 liquid nitrogen (12500 nitrogen), and 200 black things (which requires 2000 more nitrogen, 83 zinc chloride AND 830 COAL!!!)
So the actual values are you get ~3000 nitrogen out by using 1300 gasoline + 830 charcoal + 83 zinc chloride + some biofilm... Doesn't seem like it's worth it to me
Re: Nitrogen recipe is pointless
Seems like a recipe got oopsie'd, similar to what happened with kevlar...
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Re: Nitrogen recipe is pointless
it is positive i think ther is a hellmod problem , again............
cooling loop is perfect
regarding the active carbon that was not that much if i remember well
also what version do you use?
cooling loop is perfect
regarding the active carbon that was not that much if i remember well
also what version do you use?
Re: Nitrogen recipe is pointless
Here's direct in game stats :
3 activated carbon + 400 cold clean air -> 8k nitrogen
1 biofilm + 100 cold air -> 75 cold clean air +3 petroleum
120 purified air + 45 liq nitrogen -> 45 cold air + 450 nitrogen
3 activated carbon + 100 press air -> 50 purified air
so let's base it to top level.
3 activated carbon + 400 cold clean air (which is 5.3 biofilm + 533 cold air) = 8k nitrogen + 15.3 petrleum
3 activated carbon + 5.3 biofilm + 533 cold air (1421 purified air + 533 liq nitrogen) = 8k nitrogen + 15 petrol + 5.3k nitrogen
3 activated carbon + 5.3 biofilm + 1421 purified air (85.26 activated carbon + 2.8k press air) + 533 liq nitrogen (5.3k nitrogen + 533 gasoline) = 8k nitrogen + 15 petrol + 5.3k nitrogen
88.26 activated carbon (353.5 coke, 35.4 zinc chloride, 71 sodium hydroxide + 800 nitrogen) + 5.3 biofilm + 2.8k pressured air + 533 gasoline = 8k nitrogen
354 coke + 35 zinc chloride + 71 sodium hydroxide + 5.3 biofilm + 2.8k pressured air + 533 gasoline = 7.2k nitrogen... haha
It's cheaper to go out in middle of nowhere, put some solar power and just destructive distillation ha.
Mods are pretty much the latest.
3 activated carbon + 400 cold clean air -> 8k nitrogen
1 biofilm + 100 cold air -> 75 cold clean air +3 petroleum
120 purified air + 45 liq nitrogen -> 45 cold air + 450 nitrogen
3 activated carbon + 100 press air -> 50 purified air
so let's base it to top level.
3 activated carbon + 400 cold clean air (which is 5.3 biofilm + 533 cold air) = 8k nitrogen + 15.3 petrleum
3 activated carbon + 5.3 biofilm + 533 cold air (1421 purified air + 533 liq nitrogen) = 8k nitrogen + 15 petrol + 5.3k nitrogen
3 activated carbon + 5.3 biofilm + 1421 purified air (85.26 activated carbon + 2.8k press air) + 533 liq nitrogen (5.3k nitrogen + 533 gasoline) = 8k nitrogen + 15 petrol + 5.3k nitrogen
88.26 activated carbon (353.5 coke, 35.4 zinc chloride, 71 sodium hydroxide + 800 nitrogen) + 5.3 biofilm + 2.8k pressured air + 533 gasoline = 8k nitrogen
354 coke + 35 zinc chloride + 71 sodium hydroxide + 5.3 biofilm + 2.8k pressured air + 533 gasoline = 7.2k nitrogen... haha
It's cheaper to go out in middle of nowhere, put some solar power and just destructive distillation ha.
Mods are pretty much the latest.
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Re: Nitrogen recipe is pointless
the OP must have very old version of the mods since in the past it was negative also regarding the price this method is more expensive BUT is is FAR more compact , well this is how i balanced it because py made me understand it this way , tho it was a long time ago , so im not sure about the reasonshadowpho wrote: βSun Dec 08, 2019 8:35 pmHere's direct in game stats :
3 activated carbon + 400 cold clean air -> 8k nitrogen
1 biofilm + 100 cold air -> 75 cold clean air +3 petroleum
120 purified air + 45 liq nitrogen -> 45 cold air + 450 nitrogen
3 activated carbon + 100 press air -> 50 purified air
so let's base it to top level.
3 activated carbon + 400 cold clean air (which is 5.3 biofilm + 533 cold air) = 8k nitrogen + 15.3 petrleum
3 activated carbon + 5.3 biofilm + 533 cold air (1421 purified air + 533 liq nitrogen) = 8k nitrogen + 15 petrol + 5.3k nitrogen
3 activated carbon + 5.3 biofilm + 1421 purified air (85.26 activated carbon + 2.8k press air) + 533 liq nitrogen (5.3k nitrogen + 533 gasoline) = 8k nitrogen + 15 petrol + 5.3k nitrogen
88.26 activated carbon (353.5 coke, 35.4 zinc chloride, 71 sodium hydroxide + 800 nitrogen) + 5.3 biofilm + 2.8k pressured air + 533 gasoline = 8k nitrogen
354 coke + 35 zinc chloride + 71 sodium hydroxide + 5.3 biofilm + 2.8k pressured air + 533 gasoline = 7.2k nitrogen... haha
It's cheaper to go out in middle of nowhere, put some solar power and just destructive distillation ha.
Mods are pretty much the latest.
Re: Nitrogen recipe is pointless
I think it got over nerfered as a side effect of nerfing helium. . The way to make helium relies on cold\refined air, but that's also shared with nitrogen process. Therefore nerfing helium via cold\refined air = nerfing this process.
The problem is that this process is NOT space efficient once you add in the additional coal processing machinery required. 9x destruction distillation towers make a lot of nitrogen, but are way cheaper then this.
The problem is that this process is NOT space efficient once you add in the additional coal processing machinery required. 9x destruction distillation towers make a lot of nitrogen, but are way cheaper then this.
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Re: Nitrogen recipe is pointless
i forgot about that i will redo the math and return with an answer , if it is negative i will talk with pyshadowpho wrote: βMon Dec 09, 2019 5:37 amI think it got over nerfered as a side effect of nerfing helium. . The way to make helium relies on cold\refined air, but that's also shared with nitrogen process. Therefore nerfing helium via cold\refined air = nerfing this process.
The problem is that this process is NOT space efficient once you add in the additional coal processing machinery required. 9x destruction distillation towers make a lot of nitrogen, but are way cheaper then this.
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Re: Nitrogen recipe is pointless
The only place I use Cold Clean Air is where it's unavoidable (Heavy P Doped Silicon). Currently it's not worth using it for either Nitrogen or Helium.
I make about half of my Nitrogen from Bitumen in Ionic Upgrader. For the other half I use the Distillation Column/Filter route.
For Helium I use the long chain of Gravel => Dry Gas Stream => High Purified Gas => Rich Gas => Liquid Rich Gas => Helium Rich Gas => Purier Helium Gas => Helium. It's a long chain, but you'll probably only need one building in each step. Especially later with MK3-4 buildings, as you can use prod modules in this chain. With prod modules, the longer the chain, the more the benefits stack up (don't nerf).
I make about half of my Nitrogen from Bitumen in Ionic Upgrader. For the other half I use the Distillation Column/Filter route.
For Helium I use the long chain of Gravel => Dry Gas Stream => High Purified Gas => Rich Gas => Liquid Rich Gas => Helium Rich Gas => Purier Helium Gas => Helium. It's a long chain, but you'll probably only need one building in each step. Especially later with MK3-4 buildings, as you can use prod modules in this chain. With prod modules, the longer the chain, the more the benefits stack up (don't nerf).
Re: Nitrogen recipe is pointless
To my understanding from my conversation with immortal_sniper1 on the subject, the intention is for players to use regolite to get helium. As it stands it isn't really that much better than gravel, but don't be surprised to see the gravel route get nerfed and/or the regolite route get buffed.ShadowGlass wrote: βMon Dec 09, 2019 1:26 pmThe only place I use Cold Clean Air is where it's unavoidable (Heavy P Doped Silicon). Currently it's not worth using it for either Nitrogen or Helium.
I make about half of my Nitrogen from Bitumen in Ionic Upgrader. For the other half I use the Distillation Column/Filter route.
For Helium I use the long chain of Gravel => Dry Gas Stream => High Purified Gas => Rich Gas => Liquid Rich Gas => Helium Rich Gas => Purier Helium Gas => Helium. It's a long chain, but you'll probably only need one building in each step. Especially later with MK3-4 buildings, as you can use prod modules in this chain. With prod modules, the longer the chain, the more the benefits stack up (don't nerf).
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Re: Nitrogen recipe is pointless
i did buff regolite but not to a game breaking point where it is the only option , personally i use regolite atm but i might use pgas in my next game since it is renuableBlokus wrote: βMon Dec 09, 2019 2:37 pmTo my understanding from my conversation with immortal_sniper1 on the subject, the intention is for players to use regolite to get helium. As it stands it isn't really that much better than gravel, but don't be surprised to see the gravel route get nerfed and/or the regolite route get buffed.ShadowGlass wrote: βMon Dec 09, 2019 1:26 pmThe only place I use Cold Clean Air is where it's unavoidable (Heavy P Doped Silicon). Currently it's not worth using it for either Nitrogen or Helium.
I make about half of my Nitrogen from Bitumen in Ionic Upgrader. For the other half I use the Distillation Column/Filter route.
For Helium I use the long chain of Gravel => Dry Gas Stream => High Purified Gas => Rich Gas => Liquid Rich Gas => Helium Rich Gas => Purier Helium Gas => Helium. It's a long chain, but you'll probably only need one building in each step. Especially later with MK3-4 buildings, as you can use prod modules in this chain. With prod modules, the longer the chain, the more the benefits stack up (don't nerf).
Re: Nitrogen recipe is pointless
Plz buff nitrogen recipe too! The nerf to to cold filtered air hit nitrogen very hardimmortal_sniper1 wrote: βMon Dec 09, 2019 3:54 pmi did buff regolite but not to a game breaking point where it is the only option , personally i use regolite atm but i might use pgas in my next game since it is renuableBlokus wrote: βMon Dec 09, 2019 2:37 pmTo my understanding from my conversation with immortal_sniper1 on the subject, the intention is for players to use regolite to get helium. As it stands it isn't really that much better than gravel, but don't be surprised to see the gravel route get nerfed and/or the regolite route get buffed.ShadowGlass wrote: βMon Dec 09, 2019 1:26 pmThe only place I use Cold Clean Air is where it's unavoidable (Heavy P Doped Silicon). Currently it's not worth using it for either Nitrogen or Helium.
I make about half of my Nitrogen from Bitumen in Ionic Upgrader. For the other half I use the Distillation Column/Filter route.
For Helium I use the long chain of Gravel => Dry Gas Stream => High Purified Gas => Rich Gas => Liquid Rich Gas => Helium Rich Gas => Purier Helium Gas => Helium. It's a long chain, but you'll probably only need one building in each step. Especially later with MK3-4 buildings, as you can use prod modules in this chain. With prod modules, the longer the chain, the more the benefits stack up (don't nerf).
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Re: Nitrogen recipe is pointless
i dont have github edit rights , but i can do the math and give it to king or py , like i allays doshadowpho wrote: βMon Dec 09, 2019 7:21 pmPlz buff nitrogen recipe too! The nerf to to cold filtered air hit nitrogen very hardimmortal_sniper1 wrote: βMon Dec 09, 2019 3:54 pmi did buff regolite but not to a game breaking point where it is the only option , personally i use regolite atm but i might use pgas in my next game since it is renuableBlokus wrote: βMon Dec 09, 2019 2:37 pmTo my understanding from my conversation with immortal_sniper1 on the subject, the intention is for players to use regolite to get helium. As it stands it isn't really that much better than gravel, but don't be surprised to see the gravel route get nerfed and/or the regolite route get buffed.ShadowGlass wrote: βMon Dec 09, 2019 1:26 pmThe only place I use Cold Clean Air is where it's unavoidable (Heavy P Doped Silicon). Currently it's not worth using it for either Nitrogen or Helium.
I make about half of my Nitrogen from Bitumen in Ionic Upgrader. For the other half I use the Distillation Column/Filter route.
For Helium I use the long chain of Gravel => Dry Gas Stream => High Purified Gas => Rich Gas => Liquid Rich Gas => Helium Rich Gas => Purier Helium Gas => Helium. It's a long chain, but you'll probably only need one building in each step. Especially later with MK3-4 buildings, as you can use prod modules in this chain. With prod modules, the longer the chain, the more the benefits stack up (don't nerf).
Re: Nitrogen recipe is pointless
Thank you!immortal_sniper1 wrote: βMon Dec 09, 2019 11:02 pmi dont have github edit rights , but i can do the math and give it to king or py , like i allays doshadowpho wrote: βMon Dec 09, 2019 7:21 pmPlz buff nitrogen recipe too! The nerf to to cold filtered air hit nitrogen very hardimmortal_sniper1 wrote: βMon Dec 09, 2019 3:54 pmi did buff regolite but not to a game breaking point where it is the only option , personally i use regolite atm but i might use pgas in my next game since it is renuableBlokus wrote: βMon Dec 09, 2019 2:37 pmTo my understanding from my conversation with immortal_sniper1 on the subject, the intention is for players to use regolite to get helium. As it stands it isn't really that much better than gravel, but don't be surprised to see the gravel route get nerfed and/or the regolite route get buffed.ShadowGlass wrote: βMon Dec 09, 2019 1:26 pmThe only place I use Cold Clean Air is where it's unavoidable (Heavy P Doped Silicon). Currently it's not worth using it for either Nitrogen or Helium.
I make about half of my Nitrogen from Bitumen in Ionic Upgrader. For the other half I use the Distillation Column/Filter route.
For Helium I use the long chain of Gravel => Dry Gas Stream => High Purified Gas => Rich Gas => Liquid Rich Gas => Helium Rich Gas => Purier Helium Gas => Helium. It's a long chain, but you'll probably only need one building in each step. Especially later with MK3-4 buildings, as you can use prod modules in this chain. With prod modules, the longer the chain, the more the benefits stack up (don't nerf).