[0.17.79] Campaign Introduction crashes

Things that we don't consider worth fixing at this moment.
ottk3
Manual Inserter
Manual Inserter
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Joined: Tue Nov 26, 2019 9:42 pm
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[0.17.79] Campaign Introduction crashes

Post by ottk3 »

Hi there,

Since this is my first bug report I hope I haven't missed any required information.
I played the Campaign Introduction today and it crashed while running around with a lua error.
I could reproduce the crash and made a short video.
Hope this helps.




Code: Select all

The scenario level caused a non-recoverable error.
Please report this error to the scenario author.

Error while running event level::on_tick (ID 0)
LuaUnitGroup API call when LuaUnitGroup was invalid.
stack traceback:
	__base__/lualib/npe/cutscenes/biters_close_in.lua:142: in function 'action'
	__core__/lualib/story_2.lua:192: in function 'update'
	__base__/lualib/npe/storytable.lua:137: in function '?'
	__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
stack traceback:
	[C]: in function '__index'
	__base__/lualib/npe/cutscenes/biters_close_in.lua:142: in function 'action'
	__core__/lualib/story_2.lua:192: in function 'update'
	__base__/lualib/npe/storytable.lua:137: in function '?'
	__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>

factorio-current.log
(6.92 KiB) Downloaded 89 times
What now.zip
savegame
(1.8 MiB) Downloaded 81 times


Best regards
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