I uninstalled it b/c of an error and reinstalled and am getting this error. I even cleaned out the factorio folder to it would be a fresh install without the saves, mods, etc.
0.000 2019-11-19 13:30:22; Factorio 0.17.79 (build 47865, win64, steam)
0.001 Operating system: Windows 10 (version 1903)
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/rocke/AppData/Roaming/Factorio [179033/476324MB]
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.018 System info: [CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, 12 cores, RAM: 22435/32719 MB, page: 35647/37719 MB, virtual: 4326/134217727 MB, extended virtual: 0 MB]
0.019 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.024 Available displays: 2
0.024 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 2560x1080, 32bit, 60Hz}
0.025 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1060 6GB {0x01, [0,-1080], 2560x1080, 32bit, 60Hz}
0.097 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.189 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 6GB; id: 10de-1b83; driver: nvldumdx.dll 24.21.13.9811
0.189 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.189 [Local Video Memory] Budget: 5144MB, CurrentUsage: 1MB, Reservation: 0/2723MB
0.189 [Non-Local Vid.Mem.] Budget: 14723MB, CurrentUsage: 0MB, Reservation: 0/7770MB
0.189 Tiled resources: Tier 2
0.189 Unified Memory Architecture: No
0.189 BGR 565 Supported: Yes
0.189 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.189 Graphics settings preset: very-high
0.189 Dedicated video memory size 6052 MB
0.249 Desktop composition is active.
0.249 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
0.249 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
0.295 DSound: Starting _dsound_update thread
0.295 DSound: Enter _dsound_update; tid=15324
0.548 Loading mod core 0.0.0 (data.lua)
0.720 Loading mod base 0.17.79 (data.lua)
1.365 Loading mod base 0.17.79 (data-updates.lua)
1.482 Checksum for core: 2035938594
1.482 Checksum of base: 4156627525
1.673 Prototype list checksum: 2767119397
1.709 Loading sounds...
3.643 Info PlayerData.cpp:70: Local player-data.json unavailable
3.643 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1574186800
3.700 Crop bitmaps.
6.559 Parallel Sprite Loader initialized (threads: 11)
7.962 Error ParallelSpriteLoader.cpp:223: Parallel sprite loading failed (__base__/graphics/entity/artillery-wagon/hr-artillery-wagon-cannon-barrel-3.png): bad allocation.
RAM: 24447/32719 MB, page: 37493/37719 MB, virtual: 7030/134217727 MB, extended virtual: 0 MB
Falling back to normal sprite loading.
29.455 Initial atlas bitmap size is 16384
29.487 Created atlas bitmap 16384x16380 [none]
29.491 Created atlas bitmap 16384x11648 [none]
29.491 Created atlas bitmap 8192x3872 [decal]
29.492 Created atlas bitmap 16384x4896 [low-object, linear-minification]
29.492 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
29.493 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
29.493 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
29.494 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
29.494 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
29.494 Created atlas bitmap 8192x1632 [alpha-mask]
29.497 Created atlas bitmap 16384x13332 [shadow, linear-magnification, alpha-mask]
29.498 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
29.516 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
29.658 Error CrashHandler.cpp:462: Exception Code: e06d7363, Address: 0x00007ffc595ca839
ModuleBase: 0x00007ff78a1d0000, ImageSize: 0183e000, RelativeAddress: cf3fa839
29.658 Error CrashHandler.cpp:482: Exception Context:
rax=00007ffc5ba3c4bf, rbx=00007ff78b84b508, rcx=00000000001a0012,
rdx=0000000000000100, rsi=0000002a99556778, rdi=0000002a99556440,
rip=00007ffc595ca839, rsp=0000002a995562d0, rbp=0000002a99556410,
r8=000001aaad254980, r9=0000002a99555b90, r10=000001aaad250000,
r11=000001aaad2502e0, r12=000001aacb0b83f8, r13=000001aac5908e00,
r14=0000002a99556640, r15=0000000000000000
29.658 Crashed in C:\WINDOWS\System32\KERNELBASE.dll (0x00007ffc59590000 - 0x00007ffc59833000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00007FF78B0BCF4C)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00007FF78B0BCF4C)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00007FF78B0BCF4C)
00007FF78B0BCF4C ((module-name not available)): (filename not available): (function-name not available)
Stack trace logging done
30.003 Include minidump in crash report.
30.003 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
30.003 C:\WINDOWS\SYSTEM32\ntdll.dll
30.003 C:\WINDOWS\System32\KERNEL32.DLL
30.003 C:\WINDOWS\System32\KERNELBASE.dll
30.003 C:\WINDOWS\System32\WLDAP32.dll
30.003 C:\WINDOWS\System32\ucrtbase.dll
30.003 C:\WINDOWS\System32\GDI32.dll
30.003 C:\WINDOWS\System32\win32u.dll
30.003 C:\WINDOWS\System32\gdi32full.dll
30.003 C:\WINDOWS\System32\msvcp_win.dll
30.003 C:\WINDOWS\System32\USER32.dll
30.003 C:\WINDOWS\System32\ole32.dll
30.003 C:\WINDOWS\System32\combase.dll
30.003 C:\WINDOWS\System32\RPCRT4.dll
30.003 C:\WINDOWS\System32\bcryptPrimitives.dll
30.003 C:\WINDOWS\System32\advapi32.dll
30.003 C:\WINDOWS\System32\msvcrt.dll
30.003 C:\WINDOWS\System32\sechost.dll
30.003 C:\WINDOWS\System32\PSAPI.DLL
30.003 C:\WINDOWS\System32\SHELL32.dll
30.003 C:\WINDOWS\SYSTEM32\WINMM.dll
30.003 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.418_none_17b1a56c6d9fd02b\gdiplus.dll
30.003 C:\WINDOWS\System32\cfgmgr32.dll
30.003 C:\WINDOWS\System32\shcore.dll
30.003 C:\WINDOWS\System32\windows.storage.dll
30.003 C:\WINDOWS\SYSTEM32\winmmbase.dll
30.004 C:\WINDOWS\System32\profapi.dll
30.004 C:\WINDOWS\System32\powrprof.dll
30.004 C:\WINDOWS\System32\UMPDC.dll
30.004 C:\WINDOWS\System32\shlwapi.dll
30.004 C:\WINDOWS\System32\kernel.appcore.dll
30.004 C:\WINDOWS\System32\cryptsp.dll
30.004 C:\WINDOWS\System32\IMM32.dll
30.004 C:\WINDOWS\System32\OLEAUT32.dll
30.004 C:\WINDOWS\System32\WS2_32.dll
30.004 C:\WINDOWS\System32\CRYPT32.dll
30.004 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
30.004 C:\WINDOWS\System32\MSASN1.dll
30.004 C:\WINDOWS\System32\WINTRUST.dll
30.004 C:\WINDOWS\System32\imagehlp.dll
30.004 C:\WINDOWS\SYSTEM32\VERSION.dll
30.004 C:\WINDOWS\SYSTEM32\DSOUND.dll
30.004 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
30.004 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
30.004 C:\Program Files (x86)\Steam\steamclient64.dll
30.004 C:\WINDOWS\System32\SETUPAPI.dll
30.004 C:\WINDOWS\System32\bcrypt.dll
30.004 C:\WINDOWS\SYSTEM32\MSWSOCK.dll
30.004 C:\WINDOWS\SYSTEM32\Secur32.dll
30.004 C:\Program Files (x86)\Steam\tier0_s64.dll
30.004 C:\Program Files (x86)\Steam\vstdlib_s64.dll
30.004 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
30.004 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
30.004 C:\WINDOWS\system32\uxtheme.dll
30.004 C:\WINDOWS\SYSTEM32\dxgi.dll
30.004 C:\WINDOWS\SYSTEM32\dxcore.dll
30.005 C:\WINDOWS\SYSTEM32\d3d11.dll
30.005 C:\WINDOWS\SYSTEM32\d3d9.dll
30.005 C:\WINDOWS\SYSTEM32\dwmapi.dll
30.005 C:\WINDOWS\SYSTEM32\d3dcompiler_47.dll
30.005 C:\WINDOWS\System32\MSCTF.dll
30.005 C:\WINDOWS\SYSTEM32\TextInputFramework.dll
30.005 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
30.005 C:\WINDOWS\SYSTEM32\CoreMessaging.dll
30.005 C:\WINDOWS\SYSTEM32\ntmarta.dll
30.005 C:\WINDOWS\SYSTEM32\wintypes.dll
30.005 C:\WINDOWS\SYSTEM32\iertutil.dll
30.005 C:\WINDOWS\System32\clbcatq.dll
30.005 C:\WINDOWS\system32\explorerframe.dll
30.005 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
30.005 C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_787dd69ea22c9f15\nvldumdx.dll
30.005 C:\WINDOWS\system32\rsaenh.dll
30.005 C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_787dd69ea22c9f15\nvwgf2umx.dll
30.005 C:\WINDOWS\SYSTEM32\dcomp.dll
30.005 C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_787dd69ea22c9f15\nvd3dumx.dll
30.006 C:\WINDOWS\System32\MMDevApi.dll
30.006 C:\WINDOWS\System32\DEVOBJ.dll
30.006 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
30.006 C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
30.006 C:\Windows\System32\Windows.UI.dll
30.006 C:\Windows\System32\InputHost.dll
30.006 C:\Windows\System32\PROPSYS.dll
30.006 C:\WINDOWS\SYSTEM32\avrt.dll
30.006 C:\WINDOWS\SYSTEM32\mscms.dll
30.006 C:\WINDOWS\SYSTEM32\USERENV.dll
30.006 C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
30.006 C:\WINDOWS\SYSTEM32\icm32.dll
30.006 C:\Users\rocke\AppData\Roaming\discord\0.0.305\modules\discord_hook\0c3f233c28\DiscordHook64.dll
30.006 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
42.568 Error CrashHandler.cpp:245: Heap validation: success.
42.569 Creating crash dump.
42.799 CrashDump success
42.804 Error CrashHandler.cpp:384: Unhandled exception type: .?AVBadAllocation@@
42.804 Error CrashHandler.cpp:398: Unhandled exception: memory allocation of 522412 bytes failed! RAM: 23114/32719, Page: 37713/37719.
Failed to Load; 29.658 Error CrashHandler.cpp:462: Exception Code: e06d7363, Address: 0x00007ffc595ca839
-
- Manual Inserter
- Posts: 3
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- Contact:
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- Manual Inserter
- Posts: 3
- Joined: Tue Nov 19, 2019 7:33 pm
- Contact:
Failed to Load; 29.658 Error CrashHandler.cpp:462: Exception Code: e06d7363, Address: 0x00007ffc595ca839
0.000 2019-11-19 13:30:22; Factorio 0.17.79 (build 47865, win64, steam)
0.001 Operating system: Windows 10 (version 1903)
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/rocke/AppData/Roaming/Factorio [179033/476324MB]
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.018 System info: [CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, 12 cores, RAM: 22435/32719 MB, page: 35647/37719 MB, virtual: 4326/134217727 MB, extended virtual: 0 MB]
0.019 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.024 Available displays: 2
0.024 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 2560x1080, 32bit, 60Hz}
0.025 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1060 6GB {0x01, [0,-1080], 2560x1080, 32bit, 60Hz}
0.097 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.189 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 6GB; id: 10de-1b83; driver: nvldumdx.dll 24.21.13.9811
0.189 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.189 [Local Video Memory] Budget: 5144MB, CurrentUsage: 1MB, Reservation: 0/2723MB
0.189 [Non-Local Vid.Mem.] Budget: 14723MB, CurrentUsage: 0MB, Reservation: 0/7770MB
0.189 Tiled resources: Tier 2
0.189 Unified Memory Architecture: No
0.189 BGR 565 Supported: Yes
0.189 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.189 Graphics settings preset: very-high
0.189 Dedicated video memory size 6052 MB
0.249 Desktop composition is active.
0.249 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
0.249 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
0.295 DSound: Starting _dsound_update thread
0.295 DSound: Enter _dsound_update; tid=15324
0.548 Loading mod core 0.0.0 (data.lua)
0.720 Loading mod base 0.17.79 (data.lua)
1.365 Loading mod base 0.17.79 (data-updates.lua)
1.482 Checksum for core: 2035938594
1.482 Checksum of base: 4156627525
1.673 Prototype list checksum: 2767119397
1.709 Loading sounds...
3.643 Info PlayerData.cpp:70: Local player-data.json unavailable
3.643 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1574186800
3.700 Crop bitmaps.
6.559 Parallel Sprite Loader initialized (threads: 11)
7.962 Error ParallelSpriteLoader.cpp:223: Parallel sprite loading failed (__base__/graphics/entity/artillery-wagon/hr-artillery-wagon-cannon-barrel-3.png): bad allocation.
RAM: 24447/32719 MB, page: 37493/37719 MB, virtual: 7030/134217727 MB, extended virtual: 0 MB
I have been playing this for months since the 0.17 update and havent had any issues and just from playing it last night to today logged on and got an error. Then I uninstalled it through steam and reinstalled it. Still same error so I cleared out the Roam/Factorio folder and after uninstalling and then reinstalled and am still getting this error. Thanks
Falling back to normal sprite loading.
29.455 Initial atlas bitmap size is 16384
29.487 Created atlas bitmap 16384x16380 [none]
29.491 Created atlas bitmap 16384x11648 [none]
29.491 Created atlas bitmap 8192x3872 [decal]
29.492 Created atlas bitmap 16384x4896 [low-object, linear-minification]
29.492 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
29.493 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
29.493 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
29.494 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
29.494 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
29.494 Created atlas bitmap 8192x1632 [alpha-mask]
29.497 Created atlas bitmap 16384x13332 [shadow, linear-magnification, alpha-mask]
29.498 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
29.516 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
29.658 Error CrashHandler.cpp:462: Exception Code: e06d7363, Address: 0x00007ffc595ca839
ModuleBase: 0x00007ff78a1d0000, ImageSize: 0183e000, RelativeAddress: cf3fa839
29.658 Error CrashHandler.cpp:482: Exception Context:
rax=00007ffc5ba3c4bf, rbx=00007ff78b84b508, rcx=00000000001a0012,
rdx=0000000000000100, rsi=0000002a99556778, rdi=0000002a99556440,
rip=00007ffc595ca839, rsp=0000002a995562d0, rbp=0000002a99556410,
r8=000001aaad254980, r9=0000002a99555b90, r10=000001aaad250000,
r11=000001aaad2502e0, r12=000001aacb0b83f8, r13=000001aac5908e00,
r14=0000002a99556640, r15=0000000000000000
29.658 Crashed in C:\WINDOWS\System32\KERNELBASE.dll (0x00007ffc59590000 - 0x00007ffc59833000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00007FF78B0BCF4C)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00007FF78B0BCF4C)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00007FF78B0BCF4C)
00007FF78B0BCF4C ((module-name not available)): (filename not available): (function-name not available)
Stack trace logging done
30.003 Include minidump in crash report.
30.003 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
30.003 C:\WINDOWS\SYSTEM32\ntdll.dll
30.003 C:\WINDOWS\System32\KERNEL32.DLL
30.003 C:\WINDOWS\System32\KERNELBASE.dll
30.003 C:\WINDOWS\System32\WLDAP32.dll
30.003 C:\WINDOWS\System32\ucrtbase.dll
30.003 C:\WINDOWS\System32\GDI32.dll
30.003 C:\WINDOWS\System32\win32u.dll
30.003 C:\WINDOWS\System32\gdi32full.dll
30.003 C:\WINDOWS\System32\msvcp_win.dll
30.003 C:\WINDOWS\System32\USER32.dll
30.003 C:\WINDOWS\System32\ole32.dll
30.003 C:\WINDOWS\System32\combase.dll
30.003 C:\WINDOWS\System32\RPCRT4.dll
30.003 C:\WINDOWS\System32\bcryptPrimitives.dll
30.003 C:\WINDOWS\System32\advapi32.dll
30.003 C:\WINDOWS\System32\msvcrt.dll
30.003 C:\WINDOWS\System32\sechost.dll
30.003 C:\WINDOWS\System32\PSAPI.DLL
30.003 C:\WINDOWS\System32\SHELL32.dll
30.003 C:\WINDOWS\SYSTEM32\WINMM.dll
30.003 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.418_none_17b1a56c6d9fd02b\gdiplus.dll
30.003 C:\WINDOWS\System32\cfgmgr32.dll
30.003 C:\WINDOWS\System32\shcore.dll
30.003 C:\WINDOWS\System32\windows.storage.dll
30.003 C:\WINDOWS\SYSTEM32\winmmbase.dll
30.004 C:\WINDOWS\System32\profapi.dll
30.004 C:\WINDOWS\System32\powrprof.dll
30.004 C:\WINDOWS\System32\UMPDC.dll
30.004 C:\WINDOWS\System32\shlwapi.dll
30.004 C:\WINDOWS\System32\kernel.appcore.dll
30.004 C:\WINDOWS\System32\cryptsp.dll
30.004 C:\WINDOWS\System32\IMM32.dll
30.004 C:\WINDOWS\System32\OLEAUT32.dll
30.004 C:\WINDOWS\System32\WS2_32.dll
30.004 C:\WINDOWS\System32\CRYPT32.dll
30.004 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
30.004 C:\WINDOWS\System32\MSASN1.dll
30.004 C:\WINDOWS\System32\WINTRUST.dll
30.004 C:\WINDOWS\System32\imagehlp.dll
30.004 C:\WINDOWS\SYSTEM32\VERSION.dll
30.004 C:\WINDOWS\SYSTEM32\DSOUND.dll
30.004 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
30.004 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
30.004 C:\Program Files (x86)\Steam\steamclient64.dll
30.004 C:\WINDOWS\System32\SETUPAPI.dll
30.004 C:\WINDOWS\System32\bcrypt.dll
30.004 C:\WINDOWS\SYSTEM32\MSWSOCK.dll
30.004 C:\WINDOWS\SYSTEM32\Secur32.dll
30.004 C:\Program Files (x86)\Steam\tier0_s64.dll
30.004 C:\Program Files (x86)\Steam\vstdlib_s64.dll
30.004 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
30.004 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
30.004 C:\WINDOWS\system32\uxtheme.dll
30.004 C:\WINDOWS\SYSTEM32\dxgi.dll
30.004 C:\WINDOWS\SYSTEM32\dxcore.dll
30.005 C:\WINDOWS\SYSTEM32\d3d11.dll
30.005 C:\WINDOWS\SYSTEM32\d3d9.dll
30.005 C:\WINDOWS\SYSTEM32\dwmapi.dll
30.005 C:\WINDOWS\SYSTEM32\d3dcompiler_47.dll
30.005 C:\WINDOWS\System32\MSCTF.dll
30.005 C:\WINDOWS\SYSTEM32\TextInputFramework.dll
30.005 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
30.005 C:\WINDOWS\SYSTEM32\CoreMessaging.dll
30.005 C:\WINDOWS\SYSTEM32\ntmarta.dll
30.005 C:\WINDOWS\SYSTEM32\wintypes.dll
30.005 C:\WINDOWS\SYSTEM32\iertutil.dll
30.005 C:\WINDOWS\System32\clbcatq.dll
30.005 C:\WINDOWS\system32\explorerframe.dll
30.005 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
30.005 C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_787dd69ea22c9f15\nvldumdx.dll
30.005 C:\WINDOWS\system32\rsaenh.dll
30.005 C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_787dd69ea22c9f15\nvwgf2umx.dll
30.005 C:\WINDOWS\SYSTEM32\dcomp.dll
30.005 C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_787dd69ea22c9f15\nvd3dumx.dll
30.006 C:\WINDOWS\System32\MMDevApi.dll
30.006 C:\WINDOWS\System32\DEVOBJ.dll
30.006 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
30.006 C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
30.006 C:\Windows\System32\Windows.UI.dll
30.006 C:\Windows\System32\InputHost.dll
30.006 C:\Windows\System32\PROPSYS.dll
30.006 C:\WINDOWS\SYSTEM32\avrt.dll
30.006 C:\WINDOWS\SYSTEM32\mscms.dll
30.006 C:\WINDOWS\SYSTEM32\USERENV.dll
30.006 C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
30.006 C:\WINDOWS\SYSTEM32\icm32.dll
30.006 C:\Users\rocke\AppData\Roaming\discord\0.0.305\modules\discord_hook\0c3f233c28\DiscordHook64.dll
30.006 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
42.568 Error CrashHandler.cpp:245: Heap validation: success.
42.569 Creating crash dump.
42.799 CrashDump success
42.804 Error CrashHandler.cpp:384: Unhandled exception type: .?AVBadAllocation@@
42.804 Error CrashHandler.cpp:398: Unhandled exception: memory allocation of 522412 bytes failed! RAM: 23114/32719, Page: 37713/37719.
0.001 Operating system: Windows 10 (version 1903)
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/rocke/AppData/Roaming/Factorio [179033/476324MB]
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.018 System info: [CPU: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz, 12 cores, RAM: 22435/32719 MB, page: 35647/37719 MB, virtual: 4326/134217727 MB, extended virtual: 0 MB]
0.019 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.024 Available displays: 2
0.024 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1060 6GB {0x05, [0,0], 2560x1080, 32bit, 60Hz}
0.025 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1060 6GB {0x01, [0,-1080], 2560x1080, 32bit, 60Hz}
0.097 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.189 Initialised Direct3D[0]: NVIDIA GeForce GTX 1060 6GB; id: 10de-1b83; driver: nvldumdx.dll 24.21.13.9811
0.189 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.189 [Local Video Memory] Budget: 5144MB, CurrentUsage: 1MB, Reservation: 0/2723MB
0.189 [Non-Local Vid.Mem.] Budget: 14723MB, CurrentUsage: 0MB, Reservation: 0/7770MB
0.189 Tiled resources: Tier 2
0.189 Unified Memory Architecture: No
0.189 BGR 565 Supported: Yes
0.189 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.189 Graphics settings preset: very-high
0.189 Dedicated video memory size 6052 MB
0.249 Desktop composition is active.
0.249 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality] [Color: 32bit]
0.249 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDC]
0.295 DSound: Starting _dsound_update thread
0.295 DSound: Enter _dsound_update; tid=15324
0.548 Loading mod core 0.0.0 (data.lua)
0.720 Loading mod base 0.17.79 (data.lua)
1.365 Loading mod base 0.17.79 (data-updates.lua)
1.482 Checksum for core: 2035938594
1.482 Checksum of base: 4156627525
1.673 Prototype list checksum: 2767119397
1.709 Loading sounds...
3.643 Info PlayerData.cpp:70: Local player-data.json unavailable
3.643 Info PlayerData.cpp:73: Cloud player-data.json available, timestamp 1574186800
3.700 Crop bitmaps.
6.559 Parallel Sprite Loader initialized (threads: 11)
7.962 Error ParallelSpriteLoader.cpp:223: Parallel sprite loading failed (__base__/graphics/entity/artillery-wagon/hr-artillery-wagon-cannon-barrel-3.png): bad allocation.
RAM: 24447/32719 MB, page: 37493/37719 MB, virtual: 7030/134217727 MB, extended virtual: 0 MB
I have been playing this for months since the 0.17 update and havent had any issues and just from playing it last night to today logged on and got an error. Then I uninstalled it through steam and reinstalled it. Still same error so I cleared out the Roam/Factorio folder and after uninstalling and then reinstalled and am still getting this error. Thanks
Falling back to normal sprite loading.
29.455 Initial atlas bitmap size is 16384
29.487 Created atlas bitmap 16384x16380 [none]
29.491 Created atlas bitmap 16384x11648 [none]
29.491 Created atlas bitmap 8192x3872 [decal]
29.492 Created atlas bitmap 16384x4896 [low-object, linear-minification]
29.492 Created atlas bitmap 8192x3744 [mipmap, linear-minification, linear-magnification, linear-mip-level]
29.493 Created atlas bitmap 16384x7168 [terrain, mipmap, linear-minification, linear-mip-level]
29.493 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
29.494 Created atlas bitmap 4096x1760 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
29.494 Created atlas bitmap 2048x192 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
29.494 Created atlas bitmap 8192x1632 [alpha-mask]
29.497 Created atlas bitmap 16384x13332 [shadow, linear-magnification, alpha-mask]
29.498 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
29.516 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
29.658 Error CrashHandler.cpp:462: Exception Code: e06d7363, Address: 0x00007ffc595ca839
ModuleBase: 0x00007ff78a1d0000, ImageSize: 0183e000, RelativeAddress: cf3fa839
29.658 Error CrashHandler.cpp:482: Exception Context:
rax=00007ffc5ba3c4bf, rbx=00007ff78b84b508, rcx=00000000001a0012,
rdx=0000000000000100, rsi=0000002a99556778, rdi=0000002a99556440,
rip=00007ffc595ca839, rsp=0000002a995562d0, rbp=0000002a99556410,
r8=000001aaad254980, r9=0000002a99555b90, r10=000001aaad250000,
r11=000001aaad2502e0, r12=000001aacb0b83f8, r13=000001aac5908e00,
r14=0000002a99556640, r15=0000000000000000
29.658 Crashed in C:\WINDOWS\System32\KERNELBASE.dll (0x00007ffc59590000 - 0x00007ffc59833000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
ERROR: SymGetSymFromAddr64, GetLastError: 126 (Address: 00007FF78B0BCF4C)
ERROR: SymGetLineFromAddr64, GetLastError: 126 (Address: 00007FF78B0BCF4C)
ERROR: SymGetModuleInfo64, GetLastError: 1114 (Address: 00007FF78B0BCF4C)
00007FF78B0BCF4C ((module-name not available)): (filename not available): (function-name not available)
Stack trace logging done
30.003 Include minidump in crash report.
30.003 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
30.003 C:\WINDOWS\SYSTEM32\ntdll.dll
30.003 C:\WINDOWS\System32\KERNEL32.DLL
30.003 C:\WINDOWS\System32\KERNELBASE.dll
30.003 C:\WINDOWS\System32\WLDAP32.dll
30.003 C:\WINDOWS\System32\ucrtbase.dll
30.003 C:\WINDOWS\System32\GDI32.dll
30.003 C:\WINDOWS\System32\win32u.dll
30.003 C:\WINDOWS\System32\gdi32full.dll
30.003 C:\WINDOWS\System32\msvcp_win.dll
30.003 C:\WINDOWS\System32\USER32.dll
30.003 C:\WINDOWS\System32\ole32.dll
30.003 C:\WINDOWS\System32\combase.dll
30.003 C:\WINDOWS\System32\RPCRT4.dll
30.003 C:\WINDOWS\System32\bcryptPrimitives.dll
30.003 C:\WINDOWS\System32\advapi32.dll
30.003 C:\WINDOWS\System32\msvcrt.dll
30.003 C:\WINDOWS\System32\sechost.dll
30.003 C:\WINDOWS\System32\PSAPI.DLL
30.003 C:\WINDOWS\System32\SHELL32.dll
30.003 C:\WINDOWS\SYSTEM32\WINMM.dll
30.003 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.18362.418_none_17b1a56c6d9fd02b\gdiplus.dll
30.003 C:\WINDOWS\System32\cfgmgr32.dll
30.003 C:\WINDOWS\System32\shcore.dll
30.003 C:\WINDOWS\System32\windows.storage.dll
30.003 C:\WINDOWS\SYSTEM32\winmmbase.dll
30.004 C:\WINDOWS\System32\profapi.dll
30.004 C:\WINDOWS\System32\powrprof.dll
30.004 C:\WINDOWS\System32\UMPDC.dll
30.004 C:\WINDOWS\System32\shlwapi.dll
30.004 C:\WINDOWS\System32\kernel.appcore.dll
30.004 C:\WINDOWS\System32\cryptsp.dll
30.004 C:\WINDOWS\System32\IMM32.dll
30.004 C:\WINDOWS\System32\OLEAUT32.dll
30.004 C:\WINDOWS\System32\WS2_32.dll
30.004 C:\WINDOWS\System32\CRYPT32.dll
30.004 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
30.004 C:\WINDOWS\System32\MSASN1.dll
30.004 C:\WINDOWS\System32\WINTRUST.dll
30.004 C:\WINDOWS\System32\imagehlp.dll
30.004 C:\WINDOWS\SYSTEM32\VERSION.dll
30.004 C:\WINDOWS\SYSTEM32\DSOUND.dll
30.004 C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
30.004 C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll
30.004 C:\Program Files (x86)\Steam\steamclient64.dll
30.004 C:\WINDOWS\System32\SETUPAPI.dll
30.004 C:\WINDOWS\System32\bcrypt.dll
30.004 C:\WINDOWS\SYSTEM32\MSWSOCK.dll
30.004 C:\WINDOWS\SYSTEM32\Secur32.dll
30.004 C:\Program Files (x86)\Steam\tier0_s64.dll
30.004 C:\Program Files (x86)\Steam\vstdlib_s64.dll
30.004 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
30.004 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
30.004 C:\WINDOWS\system32\uxtheme.dll
30.004 C:\WINDOWS\SYSTEM32\dxgi.dll
30.004 C:\WINDOWS\SYSTEM32\dxcore.dll
30.005 C:\WINDOWS\SYSTEM32\d3d11.dll
30.005 C:\WINDOWS\SYSTEM32\d3d9.dll
30.005 C:\WINDOWS\SYSTEM32\dwmapi.dll
30.005 C:\WINDOWS\SYSTEM32\d3dcompiler_47.dll
30.005 C:\WINDOWS\System32\MSCTF.dll
30.005 C:\WINDOWS\SYSTEM32\TextInputFramework.dll
30.005 C:\WINDOWS\SYSTEM32\CoreUIComponents.dll
30.005 C:\WINDOWS\SYSTEM32\CoreMessaging.dll
30.005 C:\WINDOWS\SYSTEM32\ntmarta.dll
30.005 C:\WINDOWS\SYSTEM32\wintypes.dll
30.005 C:\WINDOWS\SYSTEM32\iertutil.dll
30.005 C:\WINDOWS\System32\clbcatq.dll
30.005 C:\WINDOWS\system32\explorerframe.dll
30.005 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
30.005 C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_787dd69ea22c9f15\nvldumdx.dll
30.005 C:\WINDOWS\system32\rsaenh.dll
30.005 C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_787dd69ea22c9f15\nvwgf2umx.dll
30.005 C:\WINDOWS\SYSTEM32\dcomp.dll
30.005 C:\WINDOWS\System32\DriverStore\FileRepository\nv_ref_pubwu.inf_amd64_787dd69ea22c9f15\nvd3dumx.dll
30.006 C:\WINDOWS\System32\MMDevApi.dll
30.006 C:\WINDOWS\System32\DEVOBJ.dll
30.006 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
30.006 C:\WINDOWS\SYSTEM32\resourcepolicyclient.dll
30.006 C:\Windows\System32\Windows.UI.dll
30.006 C:\Windows\System32\InputHost.dll
30.006 C:\Windows\System32\PROPSYS.dll
30.006 C:\WINDOWS\SYSTEM32\avrt.dll
30.006 C:\WINDOWS\SYSTEM32\mscms.dll
30.006 C:\WINDOWS\SYSTEM32\USERENV.dll
30.006 C:\WINDOWS\SYSTEM32\ColorAdapterClient.dll
30.006 C:\WINDOWS\SYSTEM32\icm32.dll
30.006 C:\Users\rocke\AppData\Roaming\discord\0.0.305\modules\discord_hook\0c3f233c28\DiscordHook64.dll
30.006 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
42.568 Error CrashHandler.cpp:245: Heap validation: success.
42.569 Creating crash dump.
42.799 CrashDump success
42.804 Error CrashHandler.cpp:384: Unhandled exception type: .?AVBadAllocation@@
42.804 Error CrashHandler.cpp:398: Unhandled exception: memory allocation of 522412 bytes failed! RAM: 23114/32719, Page: 37713/37719.
Re: Failed to Load; 29.658 Error CrashHandler.cpp:462: Exception Code: e06d7363, Address: 0x00007ffc595ca839
Your page file is 100% full and the operating system is rejecting requests to allocate RAM.
It sounds like you have loads of other programs open that have paged to disk. Try closing those and or restarting your computer.
It sounds like you have loads of other programs open that have paged to disk. Try closing those and or restarting your computer.
If you want to get ahold of me I'm almost always on Discord.
-
- Manual Inserter
- Posts: 3
- Joined: Tue Nov 19, 2019 7:33 pm
- Contact:
Re: Failed to Load; 29.658 Error CrashHandler.cpp:462: Exception Code: e06d7363, Address: 0x00007ffc595ca839
I got it to work by turning off my local kubernetes cluster. Now, I have 20GB ram. So I just need more than 10GB in the future. Thanks