[kovarex] Rail signals not deactivated when deactivating

Bugs that are actually features.
Hermios
Long Handed Inserter
Long Handed Inserter
Posts: 80
Joined: Sat Aug 13, 2016 2:57 pm
Contact:

[kovarex] Rail signals not deactivated when deactivating

Post by Hermios »

Hi
I use rail signals in my mod, to help me place my entity close to rails. Once this is done, I add another entity, but I have to keep the rail signal to allow blue printing of the item. However, I don't want this rail signal to have any impact on the rail, so I deactivated it, but it has no impact:
When placing the entity, it gives a direction to the rail and has impact on other rail signals.
Can you fix it?
Thanks

Niko
User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 3062
Joined: Thu Dec 14, 2017 6:56 pm
Contact:

Re: [kovarex] Rail signals not deactivated when deactivating

Post by boskid »

Deactivating is for entities that are updatable, and signals are not. Right now signals are disconnected from rails only when they are marked to be deconstructed. Blueprint that contains rail signals can be placed far from rails so this would not force placement near rails.
Post Reply

Return to “Not a bug”