- Fixed another biter-related crash. (76909)
Information about releases and roadmap.
7 posts • Page 1 of 1
https://factorio.com/blog/post/fff-317 wrote:Last week we mentioned the change to make biters not collide with each other, but that wasn’t the only biter-related update we released this past week. Somewhat coincidentally, this week’s updates have included something I’d been working on for a few weeks before – an upgrade to the enemy pathfinding system.
spoiler - release date
the pathfinding changes should not change this. As said in the FFF, the changes are only about water or no water.
Well in fact, the previous FFF explained that biters ignore each other's hitboxes when pathfinding individually. This is in addition to the hierarchical pathfinding in this FFF. Both changes took effect with version 0.17.70Gummiente27 wrote: ↑Tue Oct 22, 2019 8:01 pmthe pathfinding changes should not change this. As said in the FFF, the changes are only about water or no water.
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