ghost auto deletes trees, but blueprint doesnt

Bugs that are actually features.
nmbeg
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ghost auto deletes trees, but blueprint doesnt

Post by nmbeg »

Not sure if this is a bug or feature, but if I ghost something, and there are trees/cliffs in the way, they automatically get deconstructed.

but with a blueprint, I get a "there is a tree in the way" error.

but then I can just press shift to ghost the blueprint, and then it auto-deconstructs the trees.
Rseding91
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Re: ghost auto deletes trees, but blueprint doesnt

Post by Rseding91 »

Thanks for the report however that's working exactly as it was designed to work.
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