Deconstructed entities that have an identical blueprint placed on top should have their deconstruction orders removed.
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Re: Deconstructed entities that have an identical blueprint placed on top should have their deconstruction orders remove
I support and encourage this suggestion, because that has managed to crash-to-desktop Factorio for me a couple times now. I ended up giving up because it was too annoying (and hard to reproduce) for the benefit it provided me. Which, yes, any CTD is a bug and should be fixed, but also points to there being some need for internal synchronization that isn't available to mods in lua, to my mind.
The mod did prove to me that I would rather like the feature, though, as I thought I would.