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When there are many robots, charging efficiency becomes a bottleneck limiting their speed.
This is especially evident when building large landfill at long distances.
like this:
I have to build a lot of roboports at intervals, and then remove them after the end.
Research worker robot speed can simultaneously improve the charging efficiency of robots or a separate reseach
Moderator: ickputzdirwech
Re: Research worker robot speed can simultaneously improve the charging efficiency of robots or a separate reseach
It’s advisable to put more roboports in critical areas of high throughput (for example unloading stations). And of course there is the researchable battery capacity mod for bots by klonan (wich should really be included in the Vanilla).
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Re: Research worker robot speed can simultaneously improve the charging efficiency of robots or a separate reseach
Battery research in vanilla would be excellent. The distance limitation on bot travel means that bot speed research falls off in usefulness very quickly for vanilla bots.
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Re: Research worker robot speed can simultaneously improve the charging efficiency of robots or a separate reseach
I disagree with your conclusion: it is extremely valuable, it just isn't valuable for *long distance* travel. It continues to improve performance for short distance throughput with robots in, eg, unloading stations, etc.AngledLuffa wrote: ↑Thu Aug 15, 2019 5:54 pm Battery research in vanilla would be excellent. The distance limitation on bot travel means that bot speed research falls off in usefulness very quickly for vanilla bots.
Re: Research worker robot speed can simultaneously improve the charging efficiency of robots or a separate reseach
This long discussion is closely related to the root cause OP is trying to address
Koub - Please consider English is not my native language.