mp desync found bug
- darksparks
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mp desync found bug
manually spamming millions of logistic/construction robots while running by left clicking with a stack on the ground can cause dysync ie. happened to me several times.. maybe a coincidence..
Re: mp desync found bug
Yeah, found that bug too. But only for construction robots, spawn logistic robots on the ground is ok for me I think. Btw this bug can easily be circumvented by placing robots directly in roboports.
Poor english speaking russian translator =D
Re: mp desync found bug
There is (found and fixed today) known bug that when you just have the robot in hand and see the preview, it desynces the game (the random generator is used there by accident).
So this one is fixed for 0.11.4
So this one is fixed for 0.11.4
- darksparks
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- Posts: 32
- Joined: Mon Aug 11, 2014 4:08 am
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Re: mp desync found bug
Great work
there are people who actually really do appreciate your efforts. After all they have allot of fun thanks to the hard work you put into this game. i got my friends into the game and they got their friends into it.. so many stories of joy.
