Use more color masks like the locomotive

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havarc
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Use more color masks like the locomotive

Post by havarc » Mon Apr 08, 2019 3:54 pm

So I just checked the "gui-new.png" in the core/graphics folder to see how difficult it would be to change the colors to adjust for color-blindness.
Wouldn't it be better to use a color-mask and a separate shadow mask to create a button, kinda like you already do with the locomotive and the trees?
A color mask would actually give the opportunity of adding a color picker and make the game more accessible for colorblind players. Or at least set them in a config file.
And you'd only need one or two shade masks as you could just invert them for a button pressed compared to when not.

I know this would add some draw calls, but you could cache a button as long as a specific dialog is shown, and it would add a huge value of convenience to the game.

Tekky
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Re: Use more color masks like the locomotive

Post by Tekky » Mon Apr 08, 2019 11:35 pm

@mods: A link to this thread should maybe be added to

viewtopic.php?f=80&t=22760 Color Blinds / Better Visibility ...

Koub
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Re: Use more color masks like the locomotive

Post by Koub » Tue Apr 09, 2019 5:47 am

Done :)
Koub - Please consider English is not my native language.

havarc
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Re: Use more color masks like the locomotive

Post by havarc » Tue Apr 09, 2019 10:29 am

Koub wrote:
Tue Apr 09, 2019 5:47 am
Done :)
Thanks, I hope this actually gets considered!

Tekky
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Re: Use more color masks like the locomotive

Post by Tekky » Tue Apr 09, 2019 11:05 am

Koub wrote:
Tue Apr 09, 2019 5:47 am
Done :)
Thanks. :)
havarc wrote:
Tue Apr 09, 2019 10:29 am
Thanks, I hope this actually gets considered!
See this thread for some developer responses regarding support for color blindness.

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