Just tried loading the NPE campaign for the first time in .17.
As soon as I click on Arrival and then Play I get the following error:
The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_game_created_from_scenario (ID 119)
A script command already exists with the name: spawn
stack traceback:
__base__/lualib/npe/scenario-commands.lua:213: in function 'on_load'
__base__/lualib/npe/main.lua:87: in function 'on_game_created_or_loaded'
__base__/lualib/npe/main.lua:124: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
stack traceback:
[C]: in function 'add_command'
__base__/lualib/npe/scenario-commands.lua:213: in function 'on_load'
__base__/lualib/npe/main.lua:87: in function 'on_game_created_or_loaded'
__base__/lualib/npe/main.lua:124: in function '?'
__base__/lualib/event_handler.lua:7: in function <__base__/lualib/event_handler.lua:4>
[0.17.21] NPE scenario crash upon loading campaign
[0.17.21] NPE scenario crash upon loading campaign
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- factorio-current.log
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Re: [0.17.21] NPE scenario crash upon loading campaign
Ok, this is a result of the scenario adding a command "/spawn". Unfortunately, some mod you are using also added such a command, so there is a conflict.
The next version of the game will have this command disabled, but for now you can just not use your mods.
Thanks for the report!
The next version of the game will have this command disabled, but for now you can just not use your mods.
Thanks for the report!