Admitedly Extreme Aspect ratios and zoom.

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zBeeble
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Admitedly Extreme Aspect ratios and zoom.

Post by zBeeble » Tue Mar 12, 2019 12:04 am

I have no reference for this, other than seat-of-pants and a certain blueprint, but it seems to me that the zoom available on my gigantic 21:9 monitor is significantly less than my previous 16:9 monitor. Let me explain.

I have this standard blueprint. It is a 2-track blueprint that spans 4 large poles. I've been using it throughout factorio v16 and imported it in my first v17 playthough. I also updated my monitor from a ROG with 2560 x 1440 to an ROG with 3440 x 1440.

Before the monitor change, I could almost see the end of the blueprint and could place the blueprint when I was about 1/4 of the way across. Now I need to be halfway across the height of the screen to place it.

In fact, vertically at maximum zoom-out, it feels very cramped.

I sort-of-get that we're dealing with how much you can see. I _think_ you're saying (in code form) that zooming out any more implies that by width, my monitor is giving me an advantage. Maybe without radars (or whatnot) I should start to see fuzz on the sides ... so I can see a normal amount of vertical again ?

zBeeble
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Re: Admitedly Extreme Aspect ratios and zoom.

Post by zBeeble » Mon Mar 18, 2019 5:31 pm

I'm quite surprised that nobody commented. I still feel quite claustrophobic on this large monitor. When I switch to my laptop (plain-old-1080p) it seems I have more vertical view...

raenius
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Re: Admitedly Extreme Aspect ratios and zoom.

Post by raenius » Tue Mar 26, 2019 6:53 pm

It is because you have more vertical view on a 16:9 monitor. I have the same issue when placing larger blueprints and it's coming to a point I'd rather turn off the game than deal with this weird decision to limit the zoom level in that way.
The reasoning behind this, as far as I read, is to not give 21:9 users and advantage over 16:9 users in terms of PvP scenarios (Is there even that big of a pvp scene in factorio?). This effectively puts them in a disadvantage in all cases because they see less than others. I tried running the game in windowed mode and it just doesn't feel the same as playing full screen.

posila
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Re: Admitedly Extreme Aspect ratios and zoom.

Post by posila » Wed Mar 27, 2019 9:15 am


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