crash when i picked up a light
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crash when i picked up a light
I was picking up a light that was connected with the circuit network to an accumulator. the lights activation was set to anything >0 when i picked it up. and the accumulator was putting out power. they were both on the same small power pole. i am playing on a slight tweak of death world.
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- TruePikachu
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Re: crash when i picked up a light
Are you able to reproduce in 0.17.11?
Code: Select all
00007FFD36B9E70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-mxtt33\src\entity\entity.cpp (1377): Entity::getPictureBox
c:\cygwin64\tmp\factorio-build-mxtt33\src\gui\entitybutton.cpp (61): EntityButtonBase<agui::EmptyWidget>::draw
c:\cygwin64\tmp\factorio-build-mxtt33\src\gui\entitybutton.cpp (142): EntityButtonBase<agui::EmptyWidget>::paintComponent
c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\widget.cpp (1183): agui::Widget::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\frame.cpp (88): agui::Frame::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\layout.cpp (80): agui::Layout::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\frame.cpp (88): agui::Frame::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\widget\widget.cpp (1189): agui::Widget::recursivePaintChildren
c:\cygwin64\tmp\factorio-build-mxtt33\libraries\agui\gui.cpp (713): agui::Gui::render
c:\cygwin64\tmp\factorio-build-mxtt33\src\globalcontext.cpp (1317): GlobalContext::prepareRenderGui
c:\cygwin64\tmp\factorio-build-mxtt33\src\mainloop.cpp (905): MainLoop::prepare
Re: crash when i picked up a light
Presumably duplicate of 67428 - Fixed in 0.17.11.
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