[0.17.8] Crash after paste (sandbox) (CircuitConnector::disconnect)

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Trebor
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[0.17.8] Crash after paste (sandbox) (CircuitConnector::disconnect)

Post by Trebor »

Used the cut/paste tool bots started doing their thing then game hung. If you load the save then wait it will occur.

0.000 2019-03-07 17:16:31; Factorio 0.17.8 (build 43440, mac, steam)
0.000 Operating system: macOS 10.14.3
0.000 Program arguments: "/Users/bob/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio"
0.000 Read data path: /Users/bob/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.000 Write data path: /Users/bob/Library/Application Support/factorio [452658/953904MB]
0.000 Binaries path: /Users/bob/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents
0.007 System info: [CPU: Intel(R) Core(TM) i7-7920HQ CPU @ 3.10GHz, 8 cores, RAM: 16384 MB]
0.007 Display options: [FullScreen: 1] [VSync: 0] [UIScale: custom (125.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.879 Available displays: 1
0.879 [0]: Color LCD - {[0,0], 1680x1050, SDL_PIXELFORMAT_ARGB8888, 60Hz}
1.705 Initialised OpenGL:[0] AMD Radeon Pro 560 OpenGL Engine; driver: 4.1 ATI-2.4.10
1.705 [Extensions] s3tc:yes; KHR_debug:NO; ARB_clear_texture:NO, ARB_copy_image:NO
1.705 [Version] 4.1
1.835 Graphics settings preset: very-high
1.835 Dedicated video memory size 4096 MB (detected from AMD Radeon Pro 560 Compute Engine; VendorID: 0x1021c00)
1.835 Graphics options: [Graphics quality: high] [Video memory usage: medium] [Light scale: 31.0142%] [DXT: high-quality]
1.835 [Max load threads: 32] [Max texture size: 4096] [Tex.Stream.: 1] [Rotation quality: normal] [Color: 32bit]
Attachments
factorio-current.log
(8.65 KiB) Downloaded 52 times
_autosave2.zip
(6.97 MiB) Downloaded 42 times
kovarex
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Re: [0.17.8] Crash after paste (sandbox) (CircuitConnector::disconnect)

Post by kovarex »

Thanks for the report, the problem was fixed few releases back.
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