Mining rates
Mining rates
I suspect my memory is failing me, so I have a quick question -- I looked about and it seems it takes 90 electric miners to keep a blue belt filled will with ore. Is that a significant change from 0.16?
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Re: Mining rates
It actually changes because of bonus:
https://factoriocheatsheet.com/
https://factoriocheatsheet.com/
Re: Mining rates
Right. I got the 90 number from that page. What it doesn't tell me is how much it did or didn't change from 0.16.
Professional Curmudgeon since 1988.
- Ranakastrasz
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Re: Mining rates
Well, you should scroll to the bottom, and compare it to the 0.16 version
https://www.dropbox.com/sh/sq14ydb7hs59 ... _v0.16.pdf
Unfortunately the old ones seem to be broken, but the PDF version works fine.
I believe it says 77 miners per blue belt.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Re: Mining rates
Ah, I did miss the link to the 0.16 cheat sheet -- thanks. 77 to 90... so 16.8% more miners needed. Less of a difference than my feeble mind was seeing...
Professional Curmudgeon since 1988.
Re: Mining rates
Also worth remembering that mining productivity research also plays a role. If you 0.16 base had a higher productivity bonus than your 0.17 base, then that would make the difference seem larger.