This isn't exactly a mod interface request but that is one way to to it.
In 0.16 we had the ability to read the tile climate values under the cursor using the debug overlays. For some reason that has been removed now?
I'm trying to update the Alien Biomes mod, and I don't know if I can do it without the ability to check the real climate values.
This is really important feature for anyone working with a lot of terrain, trees and decoratives that use 3d or more placement rules.
If the debug overlay is not coming back then maybe surface api hook would do the job.
[Feature Request] Some way to read tile climate values
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