[0.11.2] Alert sounds don't play

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Boogieman14
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[0.11.2] Alert sounds don't play

Post by Boogieman14 »

As of 0.11.2, I don't hear alert sounds anymore. Things I've noticed are objects taking damage and objects missing for construction. I've checked the alerts volume slider, it's set about halfway with others at that or lower levels and perfectly audible. If it's relevant, this is in a single player game.
I don't have OCD, I have CDO. It's the same, but with the letters in the correct order.
Boogieman14
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Re: [0.11.2] Alert sounds don't play

Post by Boogieman14 »

A little more detail I just noticed: on loading a new game, I was greeted by an alert sound of some object being damaged. Figured I was going crazy, so I placed a ghost object that wasn't available in the logistics network, causing an 'object missing' alert. This didn't make an alert sound and after this, the object damage alert sound wasn't playing anymore either. (yay! I'm not completely crazy)
I don't have OCD, I have CDO. It's the same, but with the letters in the correct order.
kovarex
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Re: [0.11.2] Alert sounds don't play

Post by kovarex »

Thanks for the notice, it should be fixed for 0.11.3 now.
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