[kovarex] [0.17.3] Crash on loading save TransportBeltConnectable.cpp:484: this->buildabilityCheck(BuildCheckData

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apocriva
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[kovarex] [0.17.3] Crash on loading save TransportBeltConnectable.cpp:484: this->buildabilityCheck(BuildCheckData

Post by apocriva » Thu Feb 28, 2019 7:56 pm

Attached save game crashes on load with the following callstack and error:
21.132 Info Scenario.cpp:147: Map version 0.17.2-4
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-5th2rl\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-5th2rl\src\util\logger.cpp (405): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-5th2rl\src\util\logger.cpp (515): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-5th2rl\src\util\logging.cpp (89): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-5th2rl\src\util\logging.cpp (83): Logging::logAndAbortOrThrow
c:\cygwin64\tmp\factorio-build-5th2rl\src\entity\transportbeltconnectable.cpp (484): TransportBeltConnectable::checkConsistency
c:\cygwin64\tmp\factorio-build-5th2rl\src\map\map.cpp (1933): Map::checkConsistency
c:\cygwin64\tmp\factorio-build-5th2rl\src\map\map.cpp (1058): Map::setupEntities
c:\cygwin64\tmp\factorio-build-5th2rl\src\scenario\scenario.cpp (226): Scenario::loadFactory
c:\cygwin64\tmp\factorio-build-5th2rl\src\scenario\parallelscenarioloader.cpp (155): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,bool),ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,bool),ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputHandler *,MultiplayerManagerBase *,bool> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA56BF3DC4)
00007FFA56BF3DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA58B73691)
00007FFA58B73691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
24.640 Error TransportBeltConnectable.cpp:484: this->buildabilityCheck(BuildCheckData::simple(BuildCheckType::ScriptBuilding)).isBuildable() was not true
Attachments
uGrid.zip
(4.7 MiB) Downloaded 3 times
factorio-current.log
(6.9 KiB) Downloaded 2 times

apocriva
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Re: [kovarex] [0.17.3] Crash on loading save TransportBeltConnectable.cpp:484: this->buildabilityCheck(BuildCheckData

Post by apocriva » Fri Mar 01, 2019 10:56 pm

This appears to be resolved in 0.17.4! :D

kovarex
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Re: [kovarex] [0.17.3] Crash on loading save TransportBeltConnectable.cpp:484: this->buildabilityCheck(BuildCheckData

Post by kovarex » Fri Mar 01, 2019 11:59 pm

Oh, yes, thanks for notice.

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