[0.17.2] Crash when loading a save (this->innerEntity->buildabilityCheck)

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KuboS0S
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[0.17.2] Crash when loading a save (this->innerEntity->buildabilityCheck)

Post by KuboS0S »

I have started a fresh game when 0.17 came out. I last saved the game in 0.17.1, updated to 0.17.2, and when opening the save again, it crashed with an error message box. The save still opens correctly in 0.17.1 (after downgrade).

I left the last error line in the title (in case it helps). The file has two error messages at the bottom:
Error EntityGhost.cpp:575: this->innerEntity->buildabilityCheck(BuildCheckData::simple(BuildCheckType::ScriptBuilding, Forced::False, true )).isBuildable() was not true
Error Util.cpp:97: Unexpected error occurred.
Attachments
Freeplay 0.17.zip
(5.05 MiB) Downloaded 109 times
factorio-dump-current.dmp
(703.96 KiB) Downloaded 100 times
factorio-current.log
(6.74 KiB) Downloaded 116 times
nans
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Re: [0.17.2] Crash when loading a save (Error Util.cpp:97: Unexpected error occurred)

Post by nans »

I have similar issue here.
I was playing a map from 0.16 and updated it to 0.17.1 and saved it.
After updating the game to 0.17.2, game crashes when I load this save.
It crashed after the loading bar progresses to the end.
This save is still playable when I revert the game version to 0.17.1.

The files attached below are my save and crash log.

Edit : The game also crashes when I load the same save from 0.16.
I also attached a save from 0.16. (named : "Test Map.zip")

Edit2 : Updating the game to 0.17.3 fixed my problem. I can load these saves now.
Attachments
Test Map.zip
(11.09 MiB) Downloaded 94 times
Test Map0.17.zip
(12.71 MiB) Downloaded 89 times
factorio-dump-current.dmp
(639.33 KiB) Downloaded 99 times
factorio-current.log
(7.14 KiB) Downloaded 105 times
Last edited by nans on Thu Feb 28, 2019 10:16 pm, edited 1 time in total.
KuboS0S
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Re: [0.17.2] Crash when loading a save (Error Util.cpp:97: Unexpected error occurred)

Post by KuboS0S »

Issue persists in 0.17.3, but with slightly different errors:

Error EntityGhost.cpp:577: Can't connect systems with different fluids
Error Util.cpp:97: Unexpected error occurred.

The save file can be the same one as at the top I think, but here's my current version too.
Attachments
factorio-dump-current.dmp
(730.42 KiB) Downloaded 102 times
Freeplay 0.17.zip
(9.5 MiB) Downloaded 83 times
factorio-current.log
(6.81 KiB) Downloaded 100 times
KuboS0S
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Re: [0.17.2] Crash when loading a save (Error Util.cpp:97: Unexpected error occurred)

Post by KuboS0S »

The EntityGhost error might be related to a ghost pipe in the world that can't be filled in because both sides have different fluids, and a construction bot was actively trying to fill it (hovering over the pipe ghost like when it would try to fill a ghost in an obstructed place).
kovarex
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Re: [0.17.2] Crash when loading a save (this->innerEntity->buildabilityCheck)

Post by kovarex »

Thanks for the reports, these saves are now loadable due to other fixes we already prepared for 0.17.4
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