When I try to open the game through Steam there is a delay and then there's an error message displayed. The contents of the error message are in the log file.
Code: Select all
0.008 2019-02-27 12:35:28; Factorio 0.17.1 (build 43001, linux64, steam)
0.623 Operating system: Linux (Ubuntu 14.04)
0.623 Program arguments: "/home/[user]/.local/share/Steam/SteamApps/common/Factorio/bin/x64/factorio"
0.623 Read data path: /home/[user]/.local/share/Steam/SteamApps/common/Factorio/data
0.623 Write data path: /home/[user]/.factorio [1356751/1875274MB]
0.623 Binaries path: /home/[user]/.local/share/Steam/SteamApps/common/Factorio/bin
0.841 System info: [CPU: Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz, 2 cores, RAM: 2001 MB]
0.841 Environment: DISPLAY=:0, WAYLAND_DISPLAY=<unset>
0.869 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
1.190 Available displays: 1
1.190 [0]: L568 17" - {[0,0], 1280x1024, SDL_PIXELFORMAT_RGB888, 60Hz}
Factorio crashed. Generating symbolized stacktrace, please wait ...
Raw stacktrace: 0xaf7df8, 0xc532bd, 0x9e8188, 0xa0b43f, 0xb9c70d, 0xebe2c7, 0xee6f77, 0xf0d080, 0x51d445, 0, 0x52b3ae
17.303 Warning Logger.cpp:491: Symbols.size() == 17, usedSize == 10
#0 0x0000000000c532bd in std::__uniq_ptr_impl<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::_M_ptr() const at /usr/include/c++/8/bits/unique_ptr.h:150
#1 0x00000000009e8188 in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::get() const at /usr/include/c++/8/bits/unique_ptr.h:343
#2 0x0000000000a0b43f in std::unique_ptr<LoggerFileWriteStream, std::default_delete<LoggerFileWriteStream> >::operator->() const at /usr/include/c++/8/bits/unique_ptr.h:337
#3 0x0000000000b9c70d in Logger::flush() at /tmp/factorio-build-UpuEMr/src/Util/Logger.cpp:527
#4 0x0000000000ebe2c7 in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-build-UpuEMr/src/Util/Logger.cpp:515
#5 0x0000000000ee6f77 in Logging::flush() at /tmp/factorio-build-UpuEMr/src/Util/Logging.cpp:65
#6 0x0000000000f0d080 in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, std::string const&) at /tmp/factorio-build-UpuEMr/src/Util/Logging.cpp:90
#7 0x000000000051d445 in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, char const*, ...) at /tmp/factorio-build-UpuEMr/src/Util/Logging.cpp:83
#8 (nil) in SDLWindow::SDLWindow(GraphicsInterface::Type, short, short, bool) at /tmp/factorio-build-UpuEMr/src/Graphics/SDLWindow.cpp:137
#9 0x000000000052b3ae in GlobalContext::loadGraphics() at /tmp/factorio-build-UpuEMr/src/GlobalContext.cpp:875 (discriminator 2)
#10 (nil) in SystemUtil::getCpuName() at /tmp/factorio-build-UpuEMr/src/Util/SystemUtil.cpp:80
#11 0x000000000483f9fc in PerformanceLogger::setupHardwareInfo(bool) at /tmp/factorio-build-UpuEMr/src/Benchmark/PerformanceLogger.cpp:47
#12 (nil) in GlobalContext::init(bool, bool, bool) at /tmp/factorio-build-UpuEMr/src/GlobalContext.cpp:444
#13 (nil) in MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode) at /tmp/factorio-build-UpuEMr/src/MainLoop.cpp:268
#14 0x00007faed1d3d000 in main at /tmp/factorio-build-UpuEMr/src/Main.cpp:1244 (discriminator 3)
#15 0x000000000363fe70 in ?? at ??:0
#16 0x00007faed1f0e178 in _start at ??:?
Stack trace logging done
50.697 Warning Logger.cpp:491: Symbols.size() == 12, usedSize == 9
50.697 Error SDLWindow.cpp:137: Window couldn't be created. SDL_Error: Couldn't find matching GLX visual
Logger::writeStacktrace skipped.
50.808 Error Util.cpp:89: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
66.042 Error CrashHandler.cpp:515: Received SIGSEGV
Logger::writeStacktrace skipped.
66.043 Error Util.cpp:89: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
I didn't have any time to involve save files, have no mods enabled, and the steps to reproducing the crash are simple: Click the 'Play' button on Steam.