Code: Select all
0.001 2019-02-26 18:43:53; Factorio 0.17.0 (build 42971, win64, steam)
0.001 Operating system: Windows 10 (version 1803)
0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/balintgergely/AppData/Roaming/Factorio [8712/121552MB]
0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.012 System info: [CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz, 8 cores, RAM: 5448/7804 MB, page: 10883/17532 MB, virtual: 4326/134217727 MB, extended virtual: 0 MB]
0.012 Display options: [FullScreen: 0] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.055 Available displays: 1
0.055 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 630 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.175 Display: 0 -> Adapter: 0, Output: 0
0.405 Initialised Direct3D[0]: NVIDIA GeForce GTX 1050 Ti; driver: nvldumdx.dll 23.21.13.9065
0.405 D3D Feature Level: 11.1, DXGI 1.5+
0.405 [Local Video Memory] Budget: 3417MB, CurrentUsage: 1MB, Reservation: 0/1809MB
0.405 [Non-Local Vid.Mem.] Budget: 3512MB, CurrentUsage: 0MB, Reservation: 0/1853MB
0.405 Tiled resources: Tier 2
0.405 Unified Memory Architecture: No
0.405 BGR 565 Supported: Yes
0.405 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.540 Desktop composition is active.
0.540 Graphics settings preset: very-high
0.540 Dedicated video memory size 4021 MB
0.540 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality]
0.540 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
0.581 DSound: Starting _dsound_update thread
0.581 DSound: Enter _dsound_update; tid=18124
0.769 Loading mod core 0.0.0 (data.lua)
0.861 Loading mod base 0.17.0 (data.lua)
1.122 Loading mod base 0.17.0 (data-updates.lua)
1.241 Checksum for core: 3857511955
1.241 Checksum of base: 738832761
1.878 Loading sounds...
2.577 Info PlayerData.cpp:69: Local player-data.json unavailable
2.577 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551203012
2.794 Initial atlas bitmap size is 16384
2.824 Created atlas bitmap 16384x16380 [none]
2.827 Created atlas bitmap 16384x11276 [none]
2.828 Created atlas bitmap 16384x2116 [decal]
2.829 Created atlas bitmap 16384x3808 [low-object]
2.830 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
2.831 Created atlas bitmap 16384x6592 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
2.831 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
2.832 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
2.832 Created atlas bitmap 16384x748 [alpha-mask]
2.835 Created atlas bitmap 16384x12632 [shadow, linear-magnification, alpha-mask]
2.835 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
9.931 Parallel Sprite Loader initialized (threads: 5)
19.045 Sprites loaded
19.144 Generated mipmaps for atlas of size 16384x3808
19.188 Generated mipmaps for atlas of size 16384x1888
19.221 Generated mipmaps for atlas of size 16384x6592
19.243 Generated mipmaps for atlas of size 16384x480
19.255 Generated mipmaps for atlas of size 16384x456
19.266 Generated mipmaps for atlas of size 16384x1264
19.287 Custom inputs active: 0
19.389 Factorio initialised
393.373 Loading Level.dat: 3339600 bytes.
393.374 Info Scenario.cpp:147: Map version 0.17.0-143
393.528 Checksum for script C:/Users/balintgergely/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1116848692
487.044 Loading Level.dat: 3339600 bytes.
487.045 Info Scenario.cpp:147: Map version 0.17.0-143
487.139 Checksum for script C:/Users/balintgergely/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1116848692
554.304 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
554.611 Info AppManagerStates.cpp:1756: Saving finished
726.044 Loading Level.dat: 3339600 bytes.
726.044 Info Scenario.cpp:147: Map version 0.17.0-143
726.137 Checksum for script C:/Users/balintgergely/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1116848692
795.652 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
795.903 Info AppManagerStates.cpp:1756: Saving finished
1146.586 Info AppManager.cpp:266: Saving to _autosave2 (blocking).
1146.800 Info AppManagerStates.cpp:1756: Saving finished
1158.452 Info AppManager.cpp:266: Saving to _autosave-repair-assembler (blocking).
1158.677 Info AppManagerStates.cpp:1756: Saving finished
1447.353 Info AppManager.cpp:266: Saving to _autosave3 (blocking).
1447.602 Info AppManagerStates.cpp:1756: Saving finished
1761.719 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
1762.042 Info AppManagerStates.cpp:1756: Saving finished
1851.800 Error CrashHandler.cpp:515: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-build-s7fxqw\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-build-s7fxqw\src\util\logger.cpp (405): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-build-s7fxqw\src\util\logger.cpp (515): Logger::logStacktrace
c:\cygwin64\tmp\factorio-build-s7fxqw\src\util\crashhandler.cpp (169): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-build-s7fxqw\src\util\crashhandler.cpp (524): CrashHandler::SignalHandler
minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (304): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6E41E8B18)
00007FF6E41E8B18 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBD4FAF7DD)
00007FFBD4FAF7DD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBD4F1D856)
00007FFBD4F1D856 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBD4FAE70E)
00007FFBD4FAE70E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-build-s7fxqw\src\input\inputhandlerallegro.cpp (3488): InputHandlerAllegro::processRotateActiveQuickBars
c:\cygwin64\tmp\factorio-build-s7fxqw\src\input\inputhandlerallegro.cpp (296): InputHandlerAllegro::processEvent
c:\cygwin64\tmp\factorio-build-s7fxqw\src\mainloop.cpp (703): MainLoop::processEvent
c:\cygwin64\tmp\factorio-build-s7fxqw\src\mainloop.cpp (613): MainLoop::processAllegroEvents
c:\cygwin64\tmp\factorio-build-s7fxqw\src\mainloop.cpp (461): MainLoop::prePrepare
c:\cygwin64\tmp\factorio-build-s7fxqw\src\mainloop.cpp (537): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-build-s7fxqw\src\mainloop.cpp (349): MainLoop::run
c:\cygwin64\tmp\factorio-build-s7fxqw\src\main.cpp (1244): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBD3163DC4)
00007FFBD3163DC4 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBD4F83691)
00007FFBD4F83691 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
1854.471 Error CrashHandler.cpp:174: Map tick at moment of crash: 4127386
1854.471 Error Util.cpp:89: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1969.541 Uploading log file
1969.711 Error CrashHandler.cpp:221: Heap validation: success.
1969.722 Creating crash dump.
1970.465 CrashDump success