So, if the decider combo has a value input and it passes the check say, 5000 yellow belts greater than zero. And I want to output 'A', nothing is output. But if I output the same symbol, in this case yellow belt, it works.
The bug is that the symbol cannot be changed and get the input count. If you select the output of 1, it'll work. In my case I want the input count which doesn't work.
The arithmetic combo doesn't have this problem. Input 5000 yellow belts, plus 0 and output it as anything you want. That's how I'm currently working around this problem.
Reference picture below:
[0.16.51] Decider Combo not passing input count to different symbol
[0.16.51] Decider Combo not passing input count to different symbol
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Last edited by Dune on Wed Sep 26, 2018 5:37 am, edited 2 times in total.
Re: [0.16.51] Decider Combo not passing input count to different symbol
picture shows a couple of mods, but I removed all but creative mode and still have the same issue.
Re: [0.16.51] Decider Combo not passing input count to different symbol
Still seems that this is a bug. You can output a different symbol if you use the radio button to select 1 instead of input count.
I read the
I read the
It's hard to believe this is the case that it uses the output symbol's input value if the condition is true."Version .13.0 Change log Decider combinator "input count" option makes the combinator copy the count of the specified output signal from the input signals, instead of copying the count from the condition. "
Last edited by Dune on Wed Sep 26, 2018 6:20 am, edited 1 time in total.
Re: [0.16.51] Decider Combo not passing input count to different symbol
Because it is behaving exactly as it should. Check the tooltip of the "input count" button or the report I linked.
Re: [0.16.51] Decider Combo not passing input count to different symbol
I guess I get the use case. Pass the value if (some other) value passes a check.