Hello,
Today i finished a mission and i saved my replay. I want to watch it again but the replay stop with a message : "Map desynchronization tick XXXX".
The tick number depends of the speed i fasted the replay.
If i watch the game in real time, this takes like 25 minutes to get an issue.
If i speed up the game, i think about at 10 minutes of real game time, the issue is coming.
There it is a screen capture of the message:
http://www.noelshack.com/2014-42-141330 ... c-tick.png
Bye !
[0.10.12] Map desynchonization in Replay mode
Re: [0.10.12] Map desynchonization in Replay mode
Hmmm. I didn't noticed this post : https://forums.factorio.com/forum/vie ... f=7&t=4617
I'm playing Factorio on PC with Windows 7. So finally the bug is still alive it looks like...
I'm playing Factorio on PC with Windows 7. So finally the bug is still alive it looks like...

Re: [0.10.12] Map desynchonization in Replay mode
I also have a desynchronisation on my save at the very start of my game. But the desynchronisation happend only if I play the replay at x16 or higher.
- pyrolytic_tungsten
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Re: [0.10.12] Map desynchonization in Replay mode
Considering all the desync fixes being put in for multiplayer there is a decent chance that this will be fixed in 0.11.0 . Unfortunately, you can only try and test it again after the next release.
Re: [0.10.12] Map desynchonization in Replay mode
Almost, but not quite, definitely solved by this time