I am running a host of other mods as well, so if you like I can strip it down to just base game, induction plates and what I think is causing the conflict "adequate bot start."
The aforementioned gives you modular armour with two roboports, a battery, 20 construction bots and a battery. I try taking out the roboports from the armour and immediate crash.
https://mods.factorio.com/mods/onebit/AdequateBotStart
Can it be fixed? Inb4 "don't use adequate bot start lol" or "don't use mods".Error while running event InductionChargingMk::on_player_removed_equipment (ID 39)
LuaEquipmentGrid doesn't contain key unit_number.
stack traceback:
__InductionChargingMk__/control.lua:37: in function 'getID'
__InductionChargingMk__/control.lua:41: in function 'getTracker'
__InductionChargingMk__/control.lua:183: in function <__InductionChargingMk__/control.lua:180>