Since the resource spawning is completely broken in the current version I have no choice but to resort to modding if I wish to make the game playable. But I have ran into an issue.
How does one go about configuring the settings for this mod on the headless server, when there is no menu or UI? Is there a file that I can create from where the settings will be read?
Headless server configuration
Re: Headless server configuration
Configure mods on local gui and upload mod-settings.dat or whole mods directory.
Re: Headless server configuration
Not an ideal solution, but under the circumstances I'll take it.
Re: Headless server configuration
I'm not playing multiplayer so I haven't done that - but for actual mod settings I think that copying them from local copy is the only way atm.
Re: Headless server configuration
Well, you still can create old-style map-settings.json, game will convert it to .dat.Puma wrote:Not an ideal solution
And I actually have half-baked utility to convert map-settings.dat back to json. I could publish if you need it.