[16.22] Train waits 30 seconds at blue chain signal

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dandrestor
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[16.22] Train waits 30 seconds at blue chain signal

Post by dandrestor »

Setup: see screenshot below and attached save file.
Setup screenshot
Setup screenshot
Screen Shot 2018-02-03 at 10.33.00.png (1.75 MiB) Viewed 1000 times
When a train arrives at chain signal A, both lines B and C are occupied. When one of the trains at B or C leaves, the chain signal A turns blue. If the path that is freed up does not coincide with the calculated path of the train waiting at A, as illustrated in the screenshot, the train at A will continue waiting for 30 seconds until a new path recalculation is triggered.

Expected behaviour: not sure if this is by design or not, but I would expect a path recalculation to be triggered as soon as the chain signal changes state. If this is not a bug, please consider this as a feature request.

Tested with version 0.16.22 (build 35382, mac, steam).
I am also attaching the log as requested by the bug reporting instructions, although it is largely irrelevant in this situation.
Attachments
factorio-current.log
(5.39 KiB) Downloaded 69 times
Train test 16.zip
Save file
(2.24 MiB) Downloaded 71 times
Rseding91
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Re: [16.22] Train waits 30 seconds at blue chain signal

Post by Rseding91 »

Thanks for the report. The game has no "wait on chain signal path to open up/change" logic so this would be a feature request.
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