[Wheybags] [0.16.16] wrong "removed recipes" in Migrated content window

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kapaer
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[Wheybags] [0.16.16] wrong "removed recipes" in Migrated content window

Post by kapaer »

Sometimes "Migrated content window" shows wrong removed recipes.
20180118101627_1.jpg
20180118101627_1.jpg (112.18 KiB) Viewed 1247 times
This cause wrong reference to recipes in blueprint-storage.dat.
I recreated this problem:
a. remove blueprint-storage.dat
b. only enable "dummy1" mod (add "dummy1" recipe and technology - this technology is for comparison, doesn't influence the bug), start new-game and exit. Game engine generate new blueprint-storage.dat including "dummy1" recipe.
c. disable "dummy1" and enable "dummy2", start new-game and save. This save-data had "dummy2" recipe and technology.
d. disable all mods and load save-data. "Migration content window" show wrong removed recipe like attached picture.

Of cause, this happen that many mods are installed - for example, I disabled "Raven" vehicle mod, but message box said "removed advanced-foundry-stone-brick". This recipe is in another mod.

This is save-data, blueprint-storage.dat and mods for test:
wrong_removed_recipes.zip
(1.54 MiB) Downloaded 61 times
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