This mod adds new entity (type = "furnace", name = "nuclear-furnace-1"), that has nuclear burner as energy source:
Code: Select all
energy_source = {
type = "burner",
fuel_category = "nuclear",
effectivity = 0.25,
emissions = 0.02,
fuel_inventory_size = 1,
burnt_inventory_size = 1
}
UPD:
Same topics:
[0.15.35] Boiler type entities cannot eject burnt items
[0.15.2] Inserters not removing spent fuel from non-reactors
UPD2:
Extractor from burnt inventory
https://mods.factorio.com/mods/darkfrei/BurntExtractor